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FICGS__GO__TOURNAMENT_KYU_II__000055 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2015 October 17 19:32:12 [Event "FICGS__GO__TOURNAMENT_KYU_II__000055"] [Site "FICGS"] [Date "2015.04.29"] [Round "1"] [Black "Kis-Kos,Laszlo"] [White "de Vassal,Thibault"] [Result "1-0"] [Rating 1 "1644"] [Rating 2 "1395"] 1.r16 d16 2.q3 d4 3.p17 q5 4.q8 q12 5.o4 r3 6.r2 s2 7.r4 s3 8.q4 q2 9.p2 r1 10.s4 k4 11.c6 g3 12.c14 c11 13.f17 d14 14.d15 c15 15.e15 c16 16.d13 b14 17.e14 c8 18.c3 d3 19.c4 k16 20.b13 e17 21.f16 r9 22.r8 q9 23.s9 s10 24.s8 p9 25.m16 k14 26.k12 l13 27.o12 p14 28.n14 l12 29.p11 q11 30.k10 l11 31.n10 m10 32.n9 m9 33.p8 n8 34.o8 o9 35.n7 m8 36.p13 n11 37.q13 d5 38.b6 d7 39.c2 f12 40.d6 e6 41.e7 e8 42.f7 f8 43.f6 e5 44.k6 m6 45.l5 m5 46.l4 m4 47.m3 l3 48.n3 k3 49.m7 l6 50.k5 l7 51.h3 h4 52.g4 f4 53.j4 h5 54.j3 j5 55.k2 h2 56.j2 j7 57.g2 g5 58.j15 k15 59.h13 f13 60.g14 h12 61.j13 k11 62.j11 j12 63.k13 m15 64.g12 h11 65.g11 h10 66.g13 n15 67.o14 n16 68.n17 p16 69.p15 o15 70.q15 f11 71.g10 g9 72.h9 j10 73.j9 j11 74.f10 e11 75.d9 e9 76.d8 c7 77.e10 d10 78.g8 c9 79.f9 g7 80.h7 g6 81.o17 m17 82.o16 m14 83.m18 l17 84.f2 k7 85.l2 n6 86.o7 o6 87.p6 o5 88.p5 l18 89.b15 b16 90.a14 e18 91.f18 f19 92.h18 j16 93.g19 e19 94.e16 c18 95.s11 t10 96.r10 r11 97.o10 q10 98.n12 m11 99.p12 s12 100.s13 t13 101.s14 t14 102.t15 t12 103.s15 c5 104.b5 d12 105.b10 b12 106.a9 b7 107.a7 b8 108.a8 t4 109.t5 t3 110.p1 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 q5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : d16 c14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Go uses the most elemental materials and concepts - line and circle, wood and stone, black and white - combining them with simple rules to generate subtle strategies and complex tactics that stagger the imagination. (Iwamoto Kaoru, 9 dan professional Go player and former Honinbo title holder) Computers are like Old Testament gods; lots of rules and no mercy. (Joseph Campbell)
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