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FICGS__GO__TOURNAMENT_KYU_II__000055 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2015 November 5 5:27:25 [Event "FICGS__GO__TOURNAMENT_KYU_II__000055"] [Site "FICGS"] [Date "2015.04.29"] [Round "1"] [Black "Bartner,Douglas"] [White "Goze,Tolga"] [Result "1-0"] [Rating 1 "1268"] [Rating 2 "1100"] 1.q16 d4 2.c16 q4 3.e17 c11 4.f3 d6 5.d2 c3 6.j3 c14 7.j16 r14 8.o17 q10 9.o4 q6 10.p3 q3 11.l4 n3 12.o3 e15 13.g16 d17 14.d16 e16 15.f17 c17 16.b17 b18 17.e18 b16 18.p14 q12 19.o13 s16 20.j13 r17 21.g14 p18 22.o18 p17 23.p16 o11 24.d10 d11 25.e10 e11 26.f10 f11 27.g10 g11 28.f7 f5 29.h7 h10 30.h9 j9 31.j8 j10 32.l13 g9 33.h8 c10 34.d8 c8 35.c7 d7 36.c9 b8 37.b9 e8 38.d9 b7 39.e7 b10 40.a9 m5 41.m4 n4 42.n2 o5 43.m3 n5 44.d18 c18 45.r9 r7 46.q9 o9 47.s11 r10 48.s10 s8 49.s13 s14 50.r13 q13 51.s9 r12 52.s12 q14 53.o8 n8 54.p9 n9 55.o7 k8 56.r8 s7 57.q7 p7 58.p6 q8 59.p5 o6 60.n7 m7 61.p8 q7 62.m6 p4 63.l5 q5 64.n6 l7 65.l6 k6 66.e14 c2 67.e6 e2 68.f2 d5 69.d14 d15 70.p19 q18 71.q17 r18 72.e5 e4 73.f4 h6 74.j5 j6 75.h5 g6 76.g5 g7 77.f8 g8 78.f6 f9 79.e9 f14 80.f13 f15 81.d13 h12 82.h13 c13 83.d12 1-0 This go game has been lost on time (started : 2015.04.29 10:37:24) Here are the names of the openings (joseki) played in the four corners : Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q4 : q4 o4 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) To invade, need 20 points in open area; otherwise, keshi is best. (Yang Yilun, 7p) Luck is when opportunity knocks and you answer. (Anonymous)
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