Go (weiqi, baduk) - Game 85482

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_I__000058       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2015 August 15   4:14:29


[Event "FICGS__GO__TOURNAMENT_KYU_I__000058"]
[Site "FICGS"]
[Date "2015.03.22"]
[Round "1"]
[Black "Piantadosi,Angelo"]
[White "Bartner,Douglas"]
[Result "0-1"]
[Rating 1 "0787"]
[Rating 2 "1288"]

1.q16 q4 2.d16 c4 3.k16 r14 4.r12 p14 5.q13 q14 6.n14 p16 7.o14 p17 8.o16 o17 9.n17 n16 10.m16 o15 11.n15 d10 12.e12 d14 13.e14 d15 14.e16 e15 15.f15 f14 16.e13 c12 17.g14 f16 18.f17 g15 19.f13 g17 20.c16 f15 21.m17 g13 22.h14 g12 23.e11 e10 24.f11 g11 25.f10 g10 26.f9 g9 27.g8 j15 28.j16 j14 29.h15 h16 30.c15 c14 31.b14 b13 32.a14 d8 33.f8 h8 34.h7 j8 35.m8 j7 36.h6 k4 37.j6 h4 38.k6 m5 39.m6 n5 40.p6 p5 41.o6 o5 42.n6 r6 43.q8 p13 44.p12 s8 45.r7 s7 46.q6 r5 47.q5 r4 48.l5 l4 49.g4 g3 50.g5 f3 51.f4 e4 52.e5 d4 53.d7 c7 54.d6 c6 55.e8 d9 56.h5 j4 57.k7 l9 58.l7 k9 59.m9 r10 60.r13 q10 61.p10 l12 62.l10 e17 63.f18 e18 64.g18 h18 65.d17 d18 66.c18 g19 67.e19 f19 68.c19 d19 69.b15 d5 70.e6 k10 71.l11 k11 72.m12 l13 73.k15 k14 74.l14 m13 75.a13 a12 76.q9 m11 77.m10 n12 78.n11 o12 79.o16 p15 80.n16 p11 81.o11 q11 82.m12 q12 83.r9 s9 84.m14 k18 85.l18 k17 86.l17 j17 87.n13 k12 88.d13 c13 89.o18 p18 90.l19 n18 91.n19 o19 92.m19 d11 93.m11 d12 94.o13 p12 95.o10 l15 96.l16 k19 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d4 : c4 f9

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q4 : q4 m8

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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Studying go is a wonderful way to develop both the creative as well as the logical abilities of children because to play it both sides of the brain are necessary. (Cho Chikun)


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