Go (weiqi, baduk) - Game 8311

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU__000024       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2007 May 6   1:57:52


[Event "FICGS__GO__TOURNAMENT_KYU__000024"]
[Site "FICGS"]
[Date "2007.02.25"]
[Round "1"]
[Black "Matsumoto,Ikki"]
[White "Kovac,Lubos"]
[Result "1-0"]
[Rating 1 "1100"]
[Rating 2 "0100"]

1.q16 d4 2.q5 e16 3.c6 f3 4.b4 c3 5.c9 o17 6.l16 o15 7.p14 r7 8.r9 p7 9.p3 r11 10.p9 r14 11.p15 s5 12.r4 c16 13.g17 c13 14.p11 s16 15.r12 s12 16.s11 s10 17.s13 t11 18.r13 s9 19.n14 s14 20.t13 r17 21.q17 e17 22.g15 b3 23.l4 q18 24.p18 r18 25.p17 j3 26.k3 o18 27.p19 j4 28.b12 b13 29.c12 e13 30.g13 n7 31.o6 o7 32.l6 1-0

This go game has been lost on time   (started : 2007.02.25  18:37:12)



Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q5 r7

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.


Player Black won this Go (weiqi, baduk) game.






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The carpenter's square becomes ko. (Anonymous)


O divine art of subtlety and secrecy! Through you we learn to be invisible, through you inaudible and hence we can hold the enemy's fate in our hands. (Sun Tzu)








 
 
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