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FICGS__GO__TOURNAMENT_KYU_II__000053 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2015 April 11 1:6:10 [Event "FICGS__GO__TOURNAMENT_KYU_II__000053"] [Site "FICGS"] [Date "2014.10.12"] [Round "1"] [Black "Segur,Laurine"] [White "Fischhof,Andrew"] [Result "0-1"] [Rating 1 "1145"] [Rating 2 "1309"] 1.d3 d16 2.q3 q16 3.c6 r5 4.s4 r8 5.r15 r16 6.s16 s17 7.s14 c14 8.o16 p17 9.q15 k3 10.d9 f3 11.f17 e17 12.h17 f16 13.g16 f15 14.h15 o3 15.r11 c11 16.c10 d11 17.s9 s8 18.r10 d4 19.c4 e4 20.c2 f6 21.l16 n17 22.o17 o18 23.p16 q18 24.r17 q17 25.r18 s18 26.q5 r4 27.r3 q4 28.p3 p4 29.o2 n3 30.q7 q8 31.r6 s5 32.p5 o5 33.t4 t5 34.s2 p7 35.d7 f7 36.e5 f5 37.f9 g8 38.o10 p9 39.n9 p10 40.p12 m7 41.m8 l8 42.n7 m9 43.n8 l7 44.o11 m10 45.o6 p6 46.n5 q6 47.l13 g10 48.g9 h9 49.h13 g14 50.h14 g13 51.h11 g11 52.j10 j9 53.e2 f2 54.m2 n2 55.n1 l2 56.m1 m3 57.l10 h12 58.j12 n16 59.o15 n15 60.n14 m14 61.m13 o14 62.p15 n13 63.m6 l6 64.l9 n12 65.m11 n11 66.n10 m5 67.n6 n4 68.k8 k9 69.k7 k5 70.k6 l5 71.h8 h7 72.j8 j6 73.f8 j7 74.m18 m17 75.l17 n18 76.m19 f18 77.g18 p2 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q16 : q16 r15 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Beginner's games are surprising, often incoherent and incomprehensible. When you improve, your game gains in consistency but flirts with stupidity: you become satisfied with truisms and mechanical movements, you try to obtain a feeling for clearness and style the easy way. (Pierre Audouard) Gambling : The sure way of getting nothing from something. (Wilson Mizner)
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