Go (weiqi, baduk) - Game 82082

  
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Game result  (chess)


L. Sorbi, 2372
K. Armstrong, 2275

1/2-1/2

See game 146127




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FICGS__GO__TOURNAMENT_KYU_I__000055       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2014 December 3   7:17:8


[Event "FICGS__GO__TOURNAMENT_KYU_I__000055"]
[Site "FICGS"]
[Date "2014.09.12"]
[Round "1"]
[Black "Huang,Gary"]
[White "Radojcic,Sasa"]
[Result "1-0"]
[Rating 1 "1532"]
[Rating 2 "1050"]

1.q15 q3 2.q5 r4 3.p3 q4 4.p4 r5 5.q6 p2 6.o2 p1 7.n3 d3 8.d4 c4 9.c5 b4 10.e3 d2 11.e5 b5 12.c6 c16 13.d16 d17 14.e17 d18 15.c15 b16 16.e16 b15 17.c14 b14 18.c12 b6 19.c8 q17 20.o16 o17 21.n17 o18 22.m16 r6 23.r17 r18 24.s18 r19 25.r16 n18 26.m18 m19 27.l18 q16 28.p16 p17 29.n19 o19 30.r7 r15 31.s15 r14 32.s14 r13 33.p14 s13 34.s19 q18 35.p19 t14 36.t16 t13 37.t18 o13 38.p13 q11 39.q12 s11 40.r11 r10 41.r12 s12 42.q10 r9 43.q9 s7 44.r8 s8 45.o1 r2 46.e2 c3 47.e18 e19 48.f19 d19 49.g18 p11 50.p9 f15 51.g13 g14 52.h13 f13 53.f12 e13 54.e12 d13 55.c13 h14 56.j14 j15 57.h16 h15 58.k14 j16 59.h17 l16 60.l15 k15 61.l14 f16 62.e15 g16 63.l17 j17 64.j18 d12 65.d11 g12 66.f11 g11 67.g10 h11 68.j12 c11 69.c10 b11 70.e10 b12 71.b13 a13 72.b10 a12 73.a14 a15 74.j10 g17 75.h18 e14 76.d15 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d3 d4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner d16 : c16 d16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q16 : q15 q17

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Komoku.
Black responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.


Player Black won this Go (weiqi, baduk) game.






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Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian)


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