Go (weiqi, baduk) - Game 82075

  
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Game result  (poker)


Y. Aahlad, 2334
F. Cafiero, 2015

1-0

See game 142164




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FICGS__GO__TOURNAMENT_KYU_I__000055       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2014 November 3   22:30:53


[Event "FICGS__GO__TOURNAMENT_KYU_I__000055"]
[Site "FICGS"]
[Date "2014.09.12"]
[Round "1"]
[Black "Bartner,Douglas"]
[White "Kehayov,Yulian"]
[Result "1-0"]
[Rating 1 "1099"]
[Rating 2 "0847"]

1.q16 c4 2.q4 d17 3.d15 q10 4.f16 f17 5.g17 e17 6.g16 c16 7.c15 b16 8.b15 o3 9.p3 o4 10.r6 r7 11.c11 r15 12.r16 q15 13.p15 p14 14.o15 h4 15.o14 p13 16.k16 c10 17.d11 d10 18.e11 e10 19.h11 k9 20.k11 h9 21.c3 d3 22.d4 d5 23.b4 e4 24.b5 b3 25.c7 d7 26.c8 d8 27.c6 c2 28.d6 e6 29.b8 b9 30.a6 a4 31.p6 o7 32.o6 n6 33.n5 o5 34.n7 m6 35.m7 m5 36.l7 k6 37.m10 m11 38.l10 l11 39.k10 j10 40.k12 l13 41.l12 m12 42.m13 n13 43.m14 o13 44.o11 n11 45.n10 n12 46.p11 q11 47.l6 l5 48.k7 j6 49.j7 h7 50.p2 g10 51.n2 m2 52.n3 n4 53.m3 o2 54.o1 m1 55.l3 k3 56.k2 j2 57.j3 k4 58.h2 h3 59.j1 g2 60.l2 j4 61.j2 g1 62.a16 a17 63.a15 b18 64.s16 s15 65.t15 s14 66.t14 t13 67.t16 s12 68.p7 q8 69.o9 p9 70.o8 p8 71.s6 s7 72.t7 s8 73.t8 t9 74.t6 s10 75.g11 f10 76.f11 b12 77.b11 b10 78.a11 c9 79.j8 j9 80.h8 g8 81.n14 h10 82.j11 g6 83.g18 f18 84.l9 p4 85.r3 m4 86.l1 k5 87.p5 g19 88.h19 f19 89.j18 p12 90.a10 a9 91.q7 r9 92.k8 e16 93.e15 d16 94.o10 p10 95.o12 q14 96.pass 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : q16 r15

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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Studying go is a wonderful way to develop both the creative as well as the logical abilities of children because to play it both sides of the brain are necessary. (Cho Chikun)


Memory is a complicated thing, a relative to truth, but not its twin. (Barbara Kingsolver, Animal Dreams)








 
 
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