Go (weiqi, baduk) - Game 80249

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU_II__000051       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2014 October 5   11:1:3


[Event "FICGS__GO__TOURNAMENT_KYU_II__000051"]
[Site "FICGS"]
[Date "2014.04.18"]
[Round "1"]
[Black "Pillon,Thibault"]
[White "Aarnos,Mikko"]
[Result "0-1"]
[Rating 1 "1416"]
[Rating 2 "1218"]

1.q16 d4 2.r4 c16 3.e16 h16 4.e14 c14 5.e12 l16 6.c17 b17 7.n17 d17 8.e17 n15 9.c18 p4 10.c12 q6 11.p3 o3 12.q3 n4 13.c6 d6 14.d7 e6 15.c5 c4 16.d8 q14 17.r16 p15 18.o16 p16 19.p17 b18 20.d18 p9 21.j3 j6 22.m3 m4 23.l3 n2 24.k5 g3 25.k6 k7 26.l7 l6 27.l5 m6 28.j7 k8 29.h6 j8 30.h7 k12 31.q10 q9 32.r13 r14 33.s14 s15 34.s12 r15 35.s10 p12 36.p10 o10 37.q12 p11 38.r9 q11 39.r11 m18 40.n18 g5 41.b15 h5 42.j5 g9 43.h2 g2 44.k2 h3 45.j1 p2 46.s6 s7 47.r6 r7 48.p5 q5 49.q4 o4 50.h11 r2 51.q7 p7 52.t7 s8 53.t8 q8 54.s9 r5 55.s5 t14 56.s13 h12 57.h10 f8 58.q13 p13 59.g12 e9 60.k10 d9 61.c9 s17 62.l17 m17 63.m16 l18 64.n16 k17 65.r18 c10 66.d10 d11 67.b10 e10 68.b11 j12 69.f11 m15 70.b4 b3 71.b5 s3 72.s4 r17 73.q17 s18 74.q19 l10 75.b2 h9 76.c3 d3 77.c2 d12 78.d13 l4 79.k4 m2 80.l2 g15 81.h13 h14 82.g13 f18 83.j13 k13 84.m5 n5 85.q2 q1 86.k14 j14 87.l11 k11 88.l9 j10 89.k9 j9 90.m7 n6 91.j11 l13 92.o15 o14 93.g17 o18 94.l14 m13 95.m10 n9 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c16 e16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 l16

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : r4 p4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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If you have lost four corners, resign. (Anonymous)


Luck is the residue of design. (John Milton)








 
 
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