Go (weiqi, baduk) - Game 79964

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_III__000030       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2014 June 30   9:4:48


[Event "FICGS__GO__TOURNAMENT_KYU_III__000030"]
[Site "FICGS"]
[Date "2014.04.02"]
[Round "1"]
[Black "Bajkowski,Karol"]
[White "Praz,Sylvain"]
[Result "0-1"]
[Rating 1 "1832"]
[Rating 2 "2102"]

1.c4 q4 2.r16 c17 3.d16 d17 4.e16 b15 5.d13 f18 6.h16 e3 7.g4 e5 8.d6 j4 9.g3 e6 10.d7 g6 11.h5 e7 12.c9 j7 13.j2 f2 14.j5 l4 15.l5 m4 16.k7 k8 17.l7 j8 18.o6 p3 19.r6 q6 20.q7 p6 21.p7 r7 22.r3 r5 23.q2 p2 24.s4 s6 25.s2 p16 26.n17 r17 27.s17 q17 28.s15 o15 29.r12 f14 30.g15 m16 31.m17 l16 32.l17 k16 33.j17 c3 34.b3 d4 35.c5 j14 36.o13 o11 37.n12 p13 38.p12 o12 39.p14 o14 40.q13 n13 41.m13 p13 42.h13 h14 43.o13 n14 44.m11 m10 45.l10 m9 46.k12 n11 47.m12 l9 48.o9 o8 49.o7 n8 50.o4 n3 51.q9 h12 52.g13 j13 53.h11 j12 54.j11 g11 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c17 d16

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Kata-tsuki (shoulder hit).
The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played.

Corner d4 : c4 e3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q16 : r16 p16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.


Player White won this Go (weiqi, baduk) game.






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