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FICGS__GO__TOURNAMENT_KYU_I__000052 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2014 June 30 13:15:44 [Event "FICGS__GO__TOURNAMENT_KYU_I__000052"] [Site "FICGS"] [Date "2014.02.17"] [Round "1"] [Black "Denisenkov,Valentin"] [White "Simon,Mickael"] [Result "1-0"] [Rating 1 "1189"] [Rating 2 "1504"] 1.r16 d4 2.d17 c15 3.q3 p16 4.q14 r17 5.s17 q17 6.n17 s18 7.s16 p14 8.q13 q15 9.s14 r15 10.s15 k16 11.p18 p17 12.n15 n13 13.l17 k17 14.k18 j18 15.l18 h17 16.o17 r5 17.r7 p4 18.q4 q5 19.p3 o4 20.o3 n4 21.m2 s3 22.k3 r9 23.r11 p9 24.p7 n9 25.n7 n3 26.n2 m6 27.m7 l6 28.n6 n5 29.p6 l7 30.p5 r2 31.s4 r4 32.s5 s6 33.s7 r6 34.s9 s12 35.s11 s10 36.r10 s8 37.r8 q9 38.t8 e16 39.b16 b15 40.e17 f16 41.b18 c16 42.b17 c17 43.c18 f17 44.f18 g18 45.e19 q18 46.o19 q12 47.r12 p13 48.c9 c11 49.c6 c5 50.d6 f3 51.e10 e11 52.f10 f11 53.h10 g10 54.g9 g11 55.h9 d10 56.d9 h11 57.l14 l16 58.m16 l15 59.m14 n14 60.m15 k14 61.o15 p15 62.p12 o12 63.p11 o11 64.c3 b4 65.d3 e3 66.b3 b6 67.b7 a5 68.b10 b11 69.c10 d11 70.e4 e5 71.f4 g4 72.f5 f6 73.d5 c4 74.e6 g5 75.e5 a3 76.a2 a4 77.b2 b8 78.a7 c7 79.c8 d2 80.d7 h3 81.j2 h2 82.r3 t4 83.s2 t3 84.q2 r1 85.q1 t5 86.l12 k12 87.k11 j12 88.g6 f7 89.g7 k4 90.l4 k5 91.l3 m5 92.k9 l8 93.m8 l9 94.m9 l10 95.m10 l11 96.m12 m11 97.n11 n12 98.n10 o14 99.o10 p10 100.q11 r19 101.o16 k19 102.l19 j19 103.j6 k10 104.h5 h4 105.j8 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q16 : r16 p16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner d4 : d4 c9 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) You don't have to be really good anymore to get good results. What's happening with chess is that it's gradually losing its place as the par excellence of intellectual activity. Smart people in search of a challenging board game might try a game called Go. (Hans Berliner, The New York Times, 2003) The various flowers seem good to different people. (Chinese proverb)
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