Go (weiqi, baduk) - Game 7799

  
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Game result  (chess)


C. Javier, 2254
A. Broekhuizen, 2244

1/2-1/2

See game 145420




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FICGS__GO__TOURNAMENT_DAN__000004       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2007 March 1   20:30:50


[Event "FICGS__GO__TOURNAMENT_DAN__000004"]
[Site "FICGS"]
[Date "2007.02.11"]
[Round "1"]
[Black "Hakala,Ray"]
[White "Brisson,Claude"]
[Result "1-0"]
[Rating 1 "1400"]
[Rating 2 "1725"]

1.r4 d16 2.q16 d3 3.d5 c7 4.e7 c5 5.c6 d6 6.b6 e5 7.d7 d4 8.c8 b5 9.b7 o4 10.p3 o3 11.p4 o5 12.q6 o17 13.m17 r17 14.p15 q17 15.q13 o16 16.m15 r11 17.r9 s14 18.s13 r14 19.q14 r13 20.q12 r12 21.p10 c13 22.g17 d17 23.c11 j4 24.g5 f6 25.f4 h6 26.h5 j5 27.j6 g6 28.o7 n7 29.o6 n6 30.l3 m4 31.l4 l5 32.j3 h3 33.h4 k3 34.k4 k2 35.k5 j2 36.g3 l2 37.m3 m2 38.j8 g8 39.n8 m8 40.n9 m9 41.n4 n3 42.m5 l6 43.h2 j17 44.h16 l16 45.m16 j16 46.j14 k14 47.l14 j15 48.k13 h15 49.k15 p5 50.q5 s9 51.s10 r10 52.s8 q9 53.r8 q10 54.p8 p11 55.q11 o11 56.n10 n14 57.n15 o15 58.o14 o13 59.p14 n13 60.k16 m11 61.k10 m10 62.m7 m6 63.l7 k7 64.l8 k8 65.l9 k9 66.l10 k6 67.g15 h14 68.g14 h13 69.g13 h12 70.k11 g12 71.n11 l12 72.m12 m13 73.l11 r16 74.o12 p12 75.p13 n12 76.o10 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : r4 o4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Nikken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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If there is no stone on the handicap point, the carpenter's square is dead. (Anonymous)


Gambling : The sure way of getting nothing from something. (Wilson Mizner)








 
 
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