Go (weiqi, baduk) - Game 77419

  
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Game result  (chess)


J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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FICGS__GO__TOURNAMENT_KYU_I__000051       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2014 April 20   1:33:47


[Event "FICGS__GO__TOURNAMENT_KYU_I__000051"]
[Site "FICGS"]
[Date "2013.12.01"]
[Round "1"]
[Black "Bartner,Douglas"]
[White "Huang,Gary"]
[Result "0-1"]
[Rating 1 "0800"]
[Rating 2 "1200"]

1.q16 c15 2.d4 r14 3.o17 q5 4.r11 s16 5.r17 p14 6.r8 p8 7.s6 d6 8.f3 m17 9.s17 c4 10.c3 b3 11.c2 c5 12.c17 d17 13.d16 c16 14.d18 e17 15.e18 c18 16.f17 e16 17.f16 e15 18.j17 m15 19.c10 c8 20.c13 e13 21.d12 g18 22.f18 j18 23.k18 h17 24.j16 h16 25.g15 j15 26.h15 k17 27.j14 k16 28.g13 e12 29.d9 e8 30.e9 g11 31.j12 f8 32.b14 b9 33.b11 l12 34.d11 j10 35.l13 k13 36.k12 k14 37.l11 m12 38.k10 j11 39.k11 j13 40.h12 k9 41.l9 k8 42.n10 p10 43.m11 n12 44.m8 m7 45.n8 r9 46.r4 r5 47.s5 q4 48.r3 s8 49.j4 l3 50.p2 j2 51.h3 q3 52.q2 o3 53.n7 m6 54.l8 k7 55.m10 p16 56.p17 n18 57.o18 f1 58.f2 e4 59.e3 g1 60.e1 h2 61.g2 j3 62.h4 h1 63.o11 p11 64.o12 p12 65.o13 n14 66.p13 q13 67.n13 m13 68.e5 q15 69.g6 r16 70.q17 p19 71.p18 t17 72.t18 s19 73.r19 o19 74.q19 r18 75.n19 s18 76.t16 o19 77.t19 o14 78.t13 s14 79.t14 r7 80.s12 s10 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q5 r8

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner d4 : d4 d6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.

Corner d16 : c15 c17

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

San-san.
Black goes for profit at the expense of influence. A ladder helps Black when playing 2.


Player White won this Go (weiqi, baduk) game.






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Don't get surrounded ! Ever ! (Anonymous)


Thibault, I ask for draw. Game 13876. - Sorry Ilmars, you won. (FICGS chat)








 
 
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