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FICGS__GO__TOURNAMENT_KYU_III__000029 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2014 March 15 23:10:8 [Event "FICGS__GO__TOURNAMENT_KYU_III__000029"] [Site "FICGS"] [Date "2013.10.03"] [Round "1"] [Black "Guanter,Renato"] [White "de Vassal,Thibault"] [Result "1-0"] [Rating 1 "1826"] [Rating 2 "1609"] 1.d16 q4 2.d4 r17 3.o3 l3 4.o5 q6 5.q2 h3 6.q16 p17 7.q17 r16 8.q15 r15 9.r14 s14 10.r13 s13 11.r12 r9 12.r18 s18 13.p18 o16 14.s19 s11 15.s12 t12 16.n17 n16 17.m17 n13 18.p13 l15 19.d10 e2 20.e3 f2 21.d2 c17 22.c16 d17 23.e17 e18 24.f17 f18 25.g17 h14 26.f14 g12 27.e12 g9 28.f8 h7 29.r3 p3 30.p2 o4 31.n4 p4 32.n3 m6 33.n6 m5 34.n5 n7 35.o7 n8 36.o8 r4 37.p11 n11 38.f5 g6 39.f6 c3 40.c2 b2 41.c4 b4 42.b5 f9 43.e8 e9 44.d9 b17 45.b16 a16 46.a15 a17 47.b14 k17 48.r10 s10 49.q10 f13 50.e13 g14 51.f15 h16 52.g18 c18 53.q9 r8 54.h5 g5 55.g4 f4 56.f3 h4 57.g3 g2 58.n9 o9 59.o10 m9 60.n10 m10 61.g8 h8 62.h9 f11 63.g7 h6 64.j5 j6 65.j3 j2 66.j4 h2 67.k6 k7 68.l4 m4 69.m3 l2 70.m7 l7 71.m8 l6 72.l8 k9 73.k8 j8 74.j9 k5 75.k10 h10 76.j10 h11 77.m11 m12 78.l11 k12 79.s17 s16 80.t18 1-0 Comment by player 2 : Thibault de Vassal : Thanks for the game! Here are the names of the openings (joseki) played in the four corners : Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d4 : d4 h3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner q16 : r17 q16 San-San (Sam-Sam, San-San) 3-3 Point. The San-San (3-3) point, emphasizing territory at the expense of influence. Kata-tsuki (shoulder hit). The shoulder-hit is the traditional answer to the 3-3. The direction of White 3 depends on the positions on the side. Crawling once may be the premise for a follow-up move of sliding with a knight's move in the opposite direction. If White plays 3 at 3-4 (to the right), the follow-on knight's move is then played at the top (e.g. 3-4, 4-5, 5-2). White's knight's move reduces territory potential on the side it is played. Corner d16 : d16 c17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Don't make dango's. (Anonymous) Life is like a play: it's not the length but the excellence of the acting that matters. (Seneca)
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