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FICGS__GO__TOURNAMENT_KYU__000021 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2007 April 22 0:46:36 [Event "FICGS__GO__TOURNAMENT_KYU__000021"] [Site "FICGS"] [Date "2007.02.06"] [Round "1"] [Black "Ruiz,Sebastian"] [White "Groves,Don"] [Result "1-0"] [Rating 1 "0100"] [Rating 2 "0423"] 1.d16 q3 2.d4 r16 3.p17 q14 4.r17 q16 5.q17 r11 6.r5 q8 7.p5 o4 8.p3 p4 9.q4 r3 10.o6 f17 11.f16 g16 12.f15 e17 13.d17 d18 14.c18 e19 15.d10 f3 16.h3 c3 17.c4 d3 18.e4 b4 19.b5 b3 20.c6 p2 21.h17 g17 22.h16 e3 23.g15 h18 24.j18 f18 25.h19 g19 26.g18 f19 27.h18 c17 28.b18 c16 29.d15 c15 30.d14 c14 31.c13 b17 32.d19 b13 33.c12 b12 34.c11 o8 35.m6 m4 36.l5 k3 37.j5 m8 38.l9 f4 39.f5 h4 40.h5 j4 41.l4 l3 42.l8 m10 43.l10 m11 44.l12 l11 45.k11 o16 46.p16 p15 47.s16 s15 48.s17 r14 49.m12 o17 50.p18 o18 51.q19 s18 52.r18 s6 53.o12 n12 54.n13 n11 55.o13 p11 56.o11 o10 57.m9 n10 58.n9 o9 59.n8 o7 60.n6 r4 61.q5 s5 62.o15 n15 63.o14 o19 64.m14 l18 65.l16 m15 66.l15 m16 67.l17 m17 68.k18 l19 69.n18 n17 70.p14 q15 71.q13 r13 72.q12 q11 73.r12 s12 74.p12 a18 75.e18 l14 76.k12 k14 77.j13 j14 78.h14 f6 79.g5 f8 80.f10 g6 81.g8 g9 82.h8 f9 83.e9 g10 84.f11 g11 85.f12 g12 86.g13 h12 87.j10 e6 88.d7 b9 89.b11 b10 90.a11 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q16 : r16 p17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Play slow, win slow; play fast, lose fast. (Anonymous) There are two major products that came out of Berkeley: LSD and UNIX. We do not believe this is to be a coincidence. (Jeremy S. Anderson)
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