Go (weiqi, baduk) - Game 75482

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU_I__000049       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2013 September 15   18:55:0


[Event "FICGS__GO__TOURNAMENT_KYU_I__000049"]
[Site "FICGS"]
[Date "2013.08.17"]
[Round "1"]
[Black "Aarnos,Mikko"]
[White "Denisenkov,Valentin"]
[Result "1-0"]
[Rating 1 "0605"]
[Rating 2 "1158"]

1.q17 d4 2.c16 q15 3.o16 q11 4.q4 q6 5.p6 p7 6.o6 q8 7.e16 k17 8.d7 c11 9.e5 c6 10.d5 c5 11.c7 c3 12.d10 c14 13.d11 c10 14.d12 c12 15.k15 g17 16.g15 n17 17.n16 m17 18.q14 r14 19.p14 q13 20.b15 c15 21.b14 b13 22.f3 l3 23.o3 h3 24.j4 j3 25.g5 d17 26.d16 e17 27.c9 b9 28.b8 a10 29.b11 a11 30.b6 b12 31.a13 e14 32.f13 d13 33.e13 b17 34.b16 f15 35.f16 g16 36.f14 r16 37.r17 p16 38.p15 r15 39.p17 n14 40.d2 c2 41.b4 b5 42.a5 b3 43.k4 e2 44.e3 d3 45.f2 d1 46.k13 q16 47.o17 o15 48.n15 o14 49.k8 l10 50.m8 j10 51.n10 n11 52.m10 l12 53.m11 m12 54.f17 f18 55.c17 g18 56.l11 k12 57.k11 j12 58.j11 g14 59.h15 h13 60.h11 j14 61.h2 n2 62.o2 j2 63.k3 k2 64.g2 j15 65.m3 n3 66.n4 m4 67.m2 l2 68.n1 l4 69.q5 l6 70.j6 l7 71.r6 l8 72.o7 k9 73.j8 h5 74.h4 k5 75.j5 n7 76.n8 m7 77.n6 j9 78.g12 g9 79.h8 g8 80.d6 d9 81.c8 e9 82.f10 f11 83.e11 e10 84.e12 g10 85.g11 h7 86.g7 g6 87.f7 g4 88.h6 f5 89.f6 k6 90.p8 a8 91.c4 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q17 q15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 q6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top.

Corner d4 : d4 d7

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach).
Black 2 is a light approach move. Rarely played in even games, Black 2 is typically employed in handicap games. White continues with 6-4 or 3-10. In Korean Sunjang Baduk White has a stone on 8-4.


Player Black won this Go (weiqi, baduk) game.






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Attach to the strongest stone in a pincer. (Anonymous)


I can't decide which is riskier; taking crazy risks, or taking advice on crazy risks from a crazy risk taker. (Gregory House in House M.D.)








 
 
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