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FICGS__GO__WCH_TOURNAMENT__000010 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2013 September 14 1:52:13 [Event "FICGS__GO__WCH_TOURNAMENT__000010"] [Site "FICGS"] [Date "2013.07.02"] [Round "1"] [Black "Ilie,Sebastian"] [White "Uzdin,Sergey"] [Result "0-1"] [Rating 1 "1672"] [Rating 2 "1807"] 1.r16 c4 2.q3 e3 3.p17 d16 4.c10 r5 5.r7 q7 6.q8 p7 7.r6 q5 8.o4 o5 9.n4 d12 10.c7 r10 11.r9 q10 12.p8 r13 0-1 This go game has been lost on time (started : 2013.07.02 23:31:25) Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) The simplest move is the best move. (Anonymous) When you stop learning you start dying. (M. Scott Adams)
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