Go (weiqi, baduk) - Game 73878

  
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Game result  (chess)


E. Cruz Ramirez, 1928
F. Vasquez, 2079

1/2-1/2

See game 145400




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FICGS__GO__TOURNAMENT_KYU__000148       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2013 October 5   11:25:5


[Event "FICGS__GO__TOURNAMENT_KYU__000148"]
[Site "FICGS"]
[Date "2013.06.27"]
[Round "1"]
[Black "Huang,Gary"]
[White "Endean,Andrew"]
[Result "1-0"]
[Rating 1 "0292"]
[Rating 2 "1036"]

1.q15 d16 2.c14 f17 3.e3 q4 4.o4 r6 5.b16 c17 6.q3 p4 7.p3 o5 8.n5 o6 9.n6 o7 10.q10 q8 11.h17 f15 12.l16 d5 13.c7 f6 14.c5 d4 15.d3 k4 16.m4 l6 17.l5 k5 18.k6 j6 19.k7 l7 20.l8 k8 21.j7 m8 22.l9 m9 23.m7 n7 24.m6 k9 25.l10 m10 26.j5 h6 27.j4 k3 28.j3 k10 29.k11 l11 30.l7 h7 31.j8 j11 32.k12 l12 33.j10 h8 34.h9 j12 35.k13 j13 36.j14 h14 37.j15 l13 38.k14 l14 39.f9 f8 40.d6 e6 41.e7 f7 42.e8 g9 43.g10 g8 44.f4 f10 45.e9 g11 46.h10 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q4 o4

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.

Corner d4 : e3 d5

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Takamoku Kakari.
White prevents Black from gaining influence, but in the local context, abandoning profit in the corner entails a loss. Black 3-4 and 4-4 are best.


Player Black won this Go (weiqi, baduk) game.






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