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FICGS__GO__TOURNAMENT_KYU__000020 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2007 March 3 6:24:16 [Event "FICGS__GO__TOURNAMENT_KYU__000020"] [Site "FICGS"] [Date "2007.01.25"] [Round "1"] [Black "Eriksson,Fredrik"] [White "Cook,Phil"] [Result "0-1"] [Rating 1 "0100"] 1.e15 d17 2.g16 c16 3.c15 d15 4.d14 d16 5.e17 e16 6.f17 q16 0-1 This go game has been lost on time (started : 2007.01.25 18:56:11) Here are the names of the openings (joseki) played in the four corners : Corner d16 : e15 d17 Go-no-go (Wu~wu~) 5-5 Point. The 5-5 was experimented with briefly during the "New Fuseki" movement in Japan in the 1930s. The 5-5 point has not retained popularity because the 4-4 hoshi (star) point strikes a better balance between influence and territory. As one can see from the variations, though, the 5-5 is playable. Komoku. Black continues with 3-5, 4-3 or 3-6. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Nothing requires doing this or that, but necessity exists. (Pierre Audouard) Those who make the worst use of their time are the first to complain of its brevity. (Jean de la Bruyere)
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