Go (weiqi, baduk) - Game 71041

  
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Game result  (chess)


S. Ligon, 2365
H. Kruse, 2396

1/2-1/2

See game 146061




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FICGS__GO__TOURNAMENT_KYU__000142       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2013 February 14   21:57:30


[Event "FICGS__GO__TOURNAMENT_KYU__000142"]
[Site "FICGS"]
[Date "2013.01.24"]
[Round "1"]
[Black "Endean,Andrew"]
[White "Bromo,Alexis"]
[Result "1-0"]
[Rating 1 "1047"]
[Rating 2 "0854"]

1.q4 d16 2.d4 q16 3.r14 q10 4.p14 o16 5.q11 p11 6.q12 p12 7.p13 o13 8.o14 n13 9.r10 q9 10.r9 r8 11.r6 q6 12.r7 q7 13.s8 q8 14.o5 n4 15.o4 o6 16.q5 p5 17.p4 p6 18.n5 m4 19.m5 l4 20.l5 k4 21.h4 k5 22.k6 j5 23.h6 h5 24.g5 j6 25.h7 j7 26.k7 j8 27.h3 f7 28.g6 g7 29.h8 j9 30.k8 g8 31.k9 h9 32.f4 k10 33.l10 l11 34.m10 m11 35.n10 n11 36.o10 o11 37.p10 f6 38.l6 n14 39.p15 o15 40.p16 p17 41.q15 r16 42.n15 n16 43.m15 m16 44.d14 d15 45.d12 e11 46.d11 d10 47.c10 e12 48.e13 f13 49.f14 g13 50.f12 f11 51.g12 h12 52.d9 e10 53.g14 h13 54.g11 g10 55.e9 l15 56.f10 h11 57.f8 g9 58.f9 h14 59.e15 e16 60.f16 f17 61.g16 h15 62.g15 h16 63.g17 e17 64.s11 h17 65.g18 f18 66.g19 f19 67.c15 c16 68.b15 b16 69.a15 a16 70.c13 d18 71.e7 e6 72.d7 d6 73.c7 c6 74.b6 o3 75.p3 o2 76.p2 j3 77.h2 j2 78.h1 j1 79.j4 k3 80.c5 f5 81.g4 e4 82.e3 e5 83.c3 r15 84.r13 s14 85.s13 s15 86.n7 n6 87.m6 p1 88.q1 o1 89.r2 d5 90.b5 t13 91.t12 t14 92.h18 j18 93.s17 r17 94.o7 s9 95.s10 s7 96.t9 s6 97.r5 s5 98.s4 g2 99.f2 g1 100.f1 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q4 q9

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d16 : d16 d14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.


Player Black won this Go (weiqi, baduk) game.






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Knight's moves win running battles. (Anonymous)


A clear conscience is usually the sign of a bad memory. (Unknown)








 
 
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