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FICGS__GO__TOURNAMENT_KYU__000020 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2007 March 2 18:17:17 [Event "FICGS__GO__TOURNAMENT_KYU__000020"] [Site "FICGS"] [Date "2007.01.25"] [Round "1"] [Black "Eriksson,Fredrik"] [White "Marin,John"] [Result "0-1"] [Rating 1 "0100"] [Rating 2 "1100"] 1.p5 d16 2.n15 d3 3.g5 l3 4.l5 n4 0-1 This go game has been lost on time (started : 2007.01.25 18:56:11) Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 g5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Corner q4 : p5 l3 Go-no-go (Wu~wu~) 5-5 Point. The 5-5 was experimented with briefly during the "New Fuseki" movement in Japan in the 1930s. The 5-5 point has not retained popularity because the 4-4 hoshi (star) point strikes a better balance between influence and territory. As one can see from the variations, though, the 5-5 is playable. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) There are players who don't accept exchange: they play many moves that perpetuate a previous state of the game. (Pierre Audouard) Who needs drugs and alcohol if he can play Big Chess at FICGS ? (Heinz-Georg Lehnhoff)
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