Go (weiqi, baduk) - Game 70861

  
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Game result  (chess)


H. Kruse, 2404
K. Armstrong, 2263

1/2-1/2

See game 146502




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FICGS__GO__TOURNAMENT_KYU_III__000027       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2013 August 30   0:58:50


[Event "FICGS__GO__TOURNAMENT_KYU_III__000027"]
[Site "FICGS"]
[Date "2013.01.20"]
[Round "1"]
[Black "Uzdin,Sergey"]
[White "Ilie,Sebastian"]
[Result "1-0"]
[Rating 1 "1875"]
[Rating 2 "1549"]

1.q17 r4 2.p3 m4 3.p5 q6 4.r3 s3 5.r2 s5 6.d16 d4 7.r15 j17 8.f3 h3 9.f5 e6 10.c7 f6 11.g5 j5 12.g6 f8 13.d9 g7 14.h6 j8 15.p6 q7 16.d2 c3 17.h2 j2 18.g2 j4 19.c2 b2 20.e4 d5 21.m2 o4 22.p4 n2 23.n3 m3 24.o2 l2 25.n1 m17 26.g17 r11 27.d12 d14 28.c14 c15 29.c16 b14 30.c13 d15 31.o17 e17 32.e16 f17 33.b13 b16 34.c18 f16 35.e15 e14 36.f15 g16 37.f14 e13 38.f12 f13 39.h14 g13 40.h15 d18 41.b17 d17 42.c17 h12 43.k15 j16 44.k13 m15 45.k11 h10 46.r13 p11 47.m11 l12 48.k12 m13 49.l16 l17 50.m16 n16 51.n15 n14 52.o15 o16 53.n17 p16 54.p15 l11 55.l10 k10 56.m12 l13 57.m9 j11 58.o13 l15 59.k16 n13 60.o12 k14 61.j15 j13 62.o11 p10 63.e12 c6 64.b7 d7 65.n4 m5 66.s12 s11 67.k17 k18 68.g18 h16 69.j18 h18 70.l18 j19 71.m18 d3 72.e3 c1 73.e1 b1 74.h1 e2 75.f2 d1 76.g4 e2 77.d2 d8 78.c9 b6 79.h7 h8 80.k2 k3 81.k1 l1 82.j1 k7 83.k9 j12 84.f10 e9 85.e10 c8 86.b8 a7 87.b9 a13 88.a12 a14 89.l6 l7 90.m6 n5 91.k6 j6 92.j7 n6 93.m7 1-0

This go game has been lost on time   (started : 2013.01.20  13:29:45)



Here are the names of the openings (joseki) played in the four corners :

Corner q4 : r4 p3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner d16 : d16 j17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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To emphasize the lack of determination in his moves, one speaks of chance. (Pierre Audouard)


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