Go (weiqi, baduk) - Game 70719

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000045       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2013 November 3   12:39:37


[Event "FICGS__GO__TOURNAMENT_KYU_II__000045"]
[Site "FICGS"]
[Date "2013.01.15"]
[Round "1"]
[Black "Bizet,Patrick"]
[White "Simon,Mickael"]
[Result "0-1"]
[Rating 1 "1561"]
[Rating 2 "1676"]

1.d4 q16 2.q4 c16 3.k4 r6 4.r4 q9 5.c11 e17 6.c7 c13 7.k10 c3 8.d3 c4 9.c5 b5 10.b6 d5 11.c6 d2 12.e3 e2 13.f3 a4 14.f11 c9 15.d9 d10 16.p7 c10 17.e9 e10 18.f10 f9 19.d8 g9 20.e5 o3 21.p3 l4 22.l3 m3 23.m4 l5 24.n5 k3 25.l2 n3 26.j3 k2 27.j2 k5 28.j4 k8 29.m9 n7 30.o6 j5 31.m7 l10 32.l9 k9 33.j10 h10 34.h11 j9 35.g10 h9 36.k11 m5 37.n4 n6 38.o4 n8 39.m8 m6 40.o9 n9 41.n10 o8 42.p9 p8 43.q8 q7 44.r8 p6 45.r7 o7 46.q10 r9 47.s9 r10 48.r11 o5 49.p4 p10 50.s10 o10 51.q9 m10 52.n11 l7 53.m11 l8 54.o16 r14 55.g16 j16 56.l16 g17 57.h16 h17 58.j15 j17 59.k15 f16 60.q15 r15 61.q14 q13 62.r13 p13 63.p15 q17 64.s13 o17 65.n16 n17 66.m17 m18 67.l18 n18 68.f15 e15 69.f14 l11 70.l12 k12 71.j11 m12 72.l13 n12 73.p11 o11 74.h5 h6 75.e11 b11 76.d11 b12 77.t16 s16 78.t15 s15 79.t14 s17 80.j19 j18 81.k19 h19 82.g5 h1 83.f2 f1 84.g2 g1 85.g6 p16 86.o14 s6 87.s5 n14 88.m14 m13 89.l14 n15 90.m15 q12 91.q11 p14 92.o15 n13 93.m16 s14 94.o13 o12 95.p12 t17 96.t13 e14 97.e13 d13 98.e12 h7 99.g7 f8 100.f7 e8 101.e7 c8 102.d7 m19 103.b8 b10 104.q5 q6 105.s7 t5 106.t4 t6 107.k17 k18 108.l17 t7 109.t8 r5 110.s4 j1 111.k1 c2 112.l19 h2 113.h3 e1 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : c16 c11

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q16 : q16 r11

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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