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FICGS__GO__WCH_TOURNAMENT__000009 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2013 April 24 13:7:18 [Event "FICGS__GO__WCH_TOURNAMENT__000009"] [Site "FICGS"] [Date "2012.11.01"] [Round "1"] [Black "Koslowski,Volker"] [White "Ruzin,Mikhail"] [Result "1-0"] [Rating 1 "2073"] [Rating 2 "2223"] 1.q4 d16 2.r16 p16 3.d4 c6 4.j3 d10 5.r14 k16 6.m17 r17 7.p11 q16 8.k12 m16 9.l16 l15 10.l17 m15 11.k15 j16 12.k14 n17 13.j18 n18 14.h15 h16 15.g16 k17 16.g17 l18 17.c15 d15 18.d14 e14 19.d13 g15 20.f15 g14 21.f14 e15 22.f13 e13 23.e12 d12 24.c16 d17 25.e11 c17 26.d11 c12 27.c11 c14 28.b12 c13 29.b4 e6 30.f7 f5 31.j5 f3 32.e2 b5 33.c10 f2 34.c5 d5 35.c4 e4 36.b6 b7 37.c2 g13 38.g12 j15 39.h14 j14 40.h13 k13 41.d7 d6 42.r7 o3 43.o4 n4 44.p3 o5 45.p4 n5 46.o2 k4 47.j4 o8 48.n8 o9 49.o7 p7 50.p6 n7 51.o6 m7 52.l8 m8 53.n9 o11 54.m9 l9 55.n11 o10 56.l10 k9 57.n6 m6 58.l6 l7 59.k7 k8 60.m5 l8 61.k5 l4 62.l5 m10 63.n10 m11 64.n12 m12 65.o12 p12 66.m13 l11 67.k10 k11 68.j10 o13 69.n13 j8 70.p13 q12 71.h8 j11 72.j7 j12 73.a5 e7 74.e8 d8 75.c8 d9 76.c7 c9 77.b8 b9 78.a8 f8 79.f6 e9 80.g11 g7 81.g6 h6 82.g5 h5 83.g4 h4 84.g8 g3 85.h7 h2 86.q13 r12 87.r10 q10 88.q9 p10 89.s13 s12 90.o14 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q16 : r16 p16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) The intersection is rarely neutral. (Pierre Audouard) Computers are like Old Testament gods; lots of rules and no mercy. (Joseph Campbell)
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