Go (weiqi, baduk) - Game 67709

  
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Game result  (chess)


J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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FICGS__GO__TOURNAMENT_KYU__000138       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2013 March 12   20:40:39


[Event "FICGS__GO__TOURNAMENT_KYU__000138"]
[Site "FICGS"]
[Date "2012.09.22"]
[Round "1"]
[Black "Endean,Andrew"]
[White "Medearis,John"]
[Result "1-0"]
[Rating 1 "0934"]
[Rating 2 "0704"]

1.q4 r16 2.d3 e17 3.c15 c17 4.q14 o16 5.q16 k16 6.r15 d10 7.d13 g10 8.c11 d7 9.c5 e12 10.d12 d11 11.c10 c9 12.b9 c8 13.b8 b7 14.s16 r17 15.q17 s17 16.t16 t17 17.s14 q18 18.p18 p19 19.r18 r19 20.q19 s19 21.q18 t15 22.s15 o18 23.o17 n18 24.o19 n17 25.p17 p16 26.q15 n19 27.s18 p19 28.o13 q10 29.q11 p11 30.q12 p10 31.r10 q7 32.o3 e15 33.e13 f12 34.f13 g13 35.d15 f14 36.e14 g15 37.l13 n14 38.o14 n15 39.o15 n16 40.n13 m14 41.m13 l14 42.k13 j13 43.j12 h12 44.j11 j10 45.k10 h11 46.j9 h10 47.j8 g7 48.k4 p7 49.r6 r8 50.n10 n9 51.m9 n8 52.m8 n11 53.m10 o11 54.m11 m7 55.l7 m6 56.l6 j6 57.k5 k6 58.l5 h7 59.j7 h6 60.h4 g4 61.g3 f4 62.f3 e4 63.e3 d4 64.c4 d5 65.r9 q9 66.s8 s7 67.t8 t7 68.s9 r7 69.m5 n5 70.n4 o5 71.p5 p6 72.p4 o8 73.e16 f15 74.d17 d18 75.d16 f18 76.f17 e18 77.f16 c18 78.b16 g18 79.j14 h13 80.c6 c7 81.h5 g5 82.o4 o6 83.o10 o9 84.s6 t6 85.s5 q6 86.q5 k14 87.d6 e6 88.b6 a7 89.a6 a8 90.a10 a9 91.b10 k7 92.k8 j5 93.j4 t5 94.s4 t4 95.s3 t3 96.s2 t2 97.s1 t1 98.o12 g16 99.g17 h17 100.b17 b18 101.b14 p12 102.p13 n12 103.m12 a17 104.a16 a18 105.f6 g6 106.e7 e5 107.d9 f7 108.d8 e10 109.f8 h8 110.h9 g9 111.g8 f9 112.e8 k11 113.k12 k9 114.f5 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : e17 c15

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Corner q16 : r16 q14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner d4 : d3 d7

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner q4 : q4 q7

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach).
White 2 is a light approach move. Rarely played in even games, White 2 is typically employed in handicap games. Black continues with 6-4 or 3-10. In Korean Sunjang Baduk Black has a stone on 8-4.


Player Black won this Go (weiqi, baduk) game.






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