Go (weiqi, baduk) - Game 6203

  
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Game result  (chess)


J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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FICGS__GO__TOURNAMENT_KYU__000019       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2007 June 9   22:53:9


[Event "FICGS__GO__TOURNAMENT_KYU__000019"]
[Site "FICGS"]
[Date "2007.01.11"]
[Round "1"]
[Black "Klemm,James"]
[White "Simon,Mickael"]
[Result "1-0"]
[Rating 1 "0700"]
[Rating 2 "0300"]

1.q16 c3 2.q4 c16 3.e16 e17 4.d16 d17 5.c15 b16 6.d14 f16 7.f15 g16 8.g15 h16 9.d8 o3 10.c5 e4 11.m4 o5 12.q6 q2 13.r3 r2 14.s2 j3 15.r10 o17 16.q14 q18 17.r17 r18 18.s17 l17 19.m2 d11 20.b11 f11 21.c10 c13 22.b14 h15 23.g13 f13 24.h14 j14 25.j13 e15 26.d15 g12 27.e14 f14 28.g14 e13 29.b13 j11 30.m6 o7 31.q8 o9 32.h4 h3 33.g4 g3 34.k5 r12 35.r13 q11 36.s12 f8 37.e10 f10 38.e6 f5 39.f6 g5 40.l10 m8 41.l8 n11 42.l12 n13 43.h7 d10 44.e9 d9 45.e8 f9 46.l16 m16 47.m15 n16 48.n15 p15 49.l14 o14 50.k14 k16 51.o15 p16 52.p14 s13 53.r11 q13 54.r14 q12 55.o13 o12 56.s11 p13 57.h10 h12 58.m9 j5 59.j6 h5 60.g7 c9 61.b9 c8 62.c6 d7 63.e7 c7 64.e5 q10 65.r9 q17 66.r16 s1 67.s3 s18 68.j10 j15 69.h13 l15 70.m14 k13 71.k12 m13 72.l13 l7 73.m7 n8 74.k7 k4 75.l5 n2 76.n3 n4 77.m3 n1 78.n5 p4 79.o4 q3 80.q5 p5 81.b3 b4 82.c4 d3 83.b2 l11 84.k11 t17 85.t16 t15 86.t18 m1 87.o2 o1 88.p3 p2 89.o3 l2 90.p8 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c16 e16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : c3 d8

San-San (Sam-Sam, San-San) 3-3 Point.
The San-San (3-3) point, emphasizing territory at the expense of influence.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Against three in a row, play right in the center. (Anonymous)


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