Go (weiqi, baduk) - Game 61393

  
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Game result  (chess)


L. Sorbi, 2372
K. Armstrong, 2275

1/2-1/2

See game 146127




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FICGS__GO__TOURNAMENT_KYU_III__000023       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2011 December 22   22:39:13


[Event "FICGS__GO__TOURNAMENT_KYU_III__000023"]
[Site "FICGS"]
[Date "2011.12.14"]
[Round "1"]
[Black "Lamburn,Graham"]
[White "Grguric,Samuel"]
[Result "1-0"]
[Rating 1 "2083"]
[Rating 2 "2139"]

1.q16 q5 2.e3 d16 3.c4 d10 4.f17 k16 5.d14 e15 6.g15 e14 7.d12 e13 8.b12 d18 9.h17 e12 10.d11 e11 11.c10 d9 12.c9 d8 13.j14 o17 14.r14 c8 15.c15 j12 16.l14 m15 17.k18 l12 18.m14 o15 19.n14 p14 20.q18 e5 21.f5 e4 22.f4 k4 23.q3 p3 24.p2 p4 25.o3 q2 26.r2 o2 27.q1 n3 28.k11 k12 29.k9 o4 30.q13 k15 31.k14 l17 32.n16 n15 33.o16 n17 34.p16 l18 35.m16 l15 36.k17 p13 37.p12 o13 38.l16 o12 39.q12 h16 40.g16 h15 41.h14 g14 42.g13 f14 43.m11 m12 44.n8 g18 45.f18 r4 46.r3 r9 47.h11 h12 48.h3 h18 49.g17 j18 50.j17 s4 51.s3 k19 52.j19 h19 53.f19 s12 54.s11 r11 55.r12 s13 56.s14 s10 57.g10 d3 58.d4 e2 59.f3 c3 60.b3 b4 61.b5 a4 62.a5 c5 63.a3 b4 64.a4 d5 65.b4 b2 66.a2 c2 67.c6 d7 68.b8 b7 69.a7 b9 70.a8 f2 71.g2 d1 72.e6 d6 73.j5 d13 74.c12 b10 75.c11 a9 76.a6 b14 77.c14 c13 78.b13 b15 79.c16 b16 80.c17 c18 81.b17 a13 82.a11 a17 83.a18 a15 84.a16 b1 85.b11 a17 86.b18 d17 87.a16 a1 88.a10 a17 89.a12 j2 90.k5 1-0



Graham Lamburn
Many thanks for the extremely fun game! Some fabulously complex stuff at the top and on the left :)


Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q5 q3

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Komoku.
White responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7.


Player Black won this Go (weiqi, baduk) game.






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