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FICGS__GO__TOURNAMENT_KYU_III__000023 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2012 August 3 0:19:9 [Event "FICGS__GO__TOURNAMENT_KYU_III__000023"] [Site "FICGS"] [Date "2011.12.14"] [Round "1"] [Black "Praz,Sylvain"] [White "Uzdin,Sergey"] [Result "0-1"] [Rating 1 "1981"] [Rating 2 "1746"] 1.r16 d10 2.q3 r5 3.q8 p4 4.p3 o4 5.n3 q10 6.p6 q4 7.r3 n4 8.m3 r13 9.n6 r7 10.r8 m5 11.q7 d4 12.p17 d17 13.d15 c13 14.f16 c15 15.d16 c16 16.e17 d18 17.d14 k5 18.f3 l7 19.c6 d6 20.d7 e6 21.c5 c4 22.c8 b4 23.d2 f4 24.g3 o3 25.o2 k16 26.m17 h17 27.g18 h18 28.k18 o10 29.r6 h14 30.d13 f10 31.b10 c12 32.h15 j15 33.h16 f8 34.e9 e8 35.d9 c10 36.b9 b11 37.b7 m15 38.e10 g17 39.f18 e11 40.n9 j16 41.g14 g13 42.h13 j14 43.f14 f13 44.g16 f17 45.e18 k17 46.l18 g19 47.e13 e15 48.f12 g12 49.g11 h12 50.c17 c18 51.f11 e12 52.d12 d11 53.c9 c11 54.c14 h11 55.g10 f9 56.h10 b14 57.b15 b13 58.b16 j10 59.j11 j13 60.j12 h13 61.j9 k10 62.h9 k9 63.h7 j7 64.g7 h5 65.g5 f6 66.g6 g4 67.h4 j4 68.e4 h3 69.f5 h4 70.e5 d5 71.d3 b2 72.b5 g2 73.f2 h2 74.c2 c1 75.b1 a1 76.j8 k8 77.p15 h8 78.g8 g9 79.h8 e3 80.e2 c3 81.n10 s10 82.s9 s15 83.s16 o12 84.p11 p10 85.o11 q12 86.p12 p13 87.o13 n12 88.p14 q13 89.n11 r11 90.s12 s13 91.r15 p8 92.o8 t15 93.r14 s14 94.t11 t10 95.t13 s5 96.q11 s7 97.s8 s6 98.p9 r10 99.m8 m12 100.n14 m14 101.m7 e19 102.e16 f19 103.b18 l2 104.l3 k3 105.m2 k2 106.s4 r4 107.s3 m10 108.m11 l11 109.m13 l12 110.n13 o5 111.l13 o9 112.p7 m9 113.n8 o6 114.o7 q9 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q16 : r16 r13 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) I really believe that Go is destined to take the place of Chess as the leading intellectual game of the Occident, just as it has reigned supreme in the Orient for some four thousand years. (Edward Lasker, international chess master) What doesn't kill us makes us stronger. (Friedrich Nietzsche)
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