Go (weiqi, baduk) - Game 6066

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU__000018       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 May 29   0:12:43


[Event "FICGS__GO__TOURNAMENT_KYU__000018"]
[Site "FICGS"]
[Date "2007.01.07"]
[Round "1"]
[Black "Klemm,James"]
[White "Simon,Mickael"]
[Result "0-1"]
[Rating 1 "0700"]
[Rating 2 "0300"]

1.q16 d4 2.q3 r5 3.d17 c15 4.f3 c6 5.p4 q7 6.e16 d13 7.r11 k3 8.s8 s3 9.m3 k5 10.f5 m5 11.j4 k4 12.p6 p7 13.q6 r6 14.r7 o6 15.o5 o7 16.n4 n5 17.l2 o17 18.s6 r3 19.s5 q4 20.q2 p5 21.o4 q18 22.j2 r17 23.l17 r16 24.c16 r13 25.d15 c14 26.d14 e13 27.c13 c12 28.b13 b12 29.b14 f15 30.g17 k16 31.k17 j16 32.j17 h16 33.h8 k8 34.p11 q10 35.r10 r8 36.s7 r9 37.s9 q11 38.l16 l15 39.e11 d11 40.d2 c3 41.r12 q12 42.q13 r14 43.q14 p12 44.o14 n12 45.m15 l14 46.n15 h6 47.j5 j6 48.c8 c9 49.d9 c10 50.b8 e9 51.f9 e10 52.e8 f10 53.g9 g10 54.h10 h11 55.k9 f6 56.e6 f7 57.e7 f8 58.e4 j3 59.h2 h3 60.g8 h7 61.j11 j8 62.j9 h12 63.k11 k10 64.l10 g7 65.l8 m9 66.m10 m12 67.o11 o12 68.n8 n9 69.o9 m8 70.n10 m7 71.l12 l9 72.k13 j12 73.c2 b2 74.b4 h17 75.g18 n17 76.m17 k2 77.m13 l13 78.k12 m11 79.q9 q8 80.p9 p10 81.o10 h18 82.g2 q15 83.o13 p15 84.k14 k15 85.h14 f16 86.h13 g16 87.f17 f14 88.g12 g11 89.f13 g13 90.g14 f12 91.g13 e14 92.s4 r4 93.s2 t3 94.s13 s14 95.s12 l19 96.b3 m18 97.k1 m14 98.n13 l3 99.t14 s15 100.b10 m2 101.l1 n3 102.m4 o2 103.p3 j18 104.r2 p14 105.p13 o15 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q3 r5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : d17 c15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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