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FICGS__GO__TOURNAMENT_KYU_I__000038 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2012 February 21 21:40:59 [Event "FICGS__GO__TOURNAMENT_KYU_I__000038"] [Site "FICGS"] [Date "2011.11.09"] [Round "1"] [Black "Schub,Guillaume"] [White "Korossy,Peter"] [Result "1-0"] [Rating 1 "1125"] [Rating 2 "0997"] 1.q16 d4 2.c16 e17 3.d14 h16 4.l16 k17 5.l17 k16 6.l15 q4 7.c6 c8 8.e6 f3 9.c10 c12 10.e9 d10 11.c9 d9 12.b8 d8 13.b7 d6 14.d5 d7 15.e5 c4 16.c5 e8 17.c11 d12 18.d11 e12 19.e11 e10 20.f11 f10 21.g14 e14 22.e15 f14 23.f15 g13 24.h13 g12 25.g11 h12 26.h15 g16 27.g15 f12 28.h10 g8 29.j9 k12 30.h6 g6 31.g5 f6 32.f5 h7 33.j6 h8 34.k8 f7 35.k7 j13 36.h3 j15 37.c18 e18 38.q6 o3 39.q10 b17 40.d17 d18 41.c17 b15 42.b14 k3 43.j4 l4 44.q13 q8 45.o7 p6 46.q7 p7 47.r8 p9 48.q9 r17 49.r16 q17 50.p17 p18 51.o17 o18 52.n18 s16 53.s15 s17 54.r15 o12 55.p8 o8 56.q8 o10 57.n8 o9 58.p5 o6 59.o5 n6 60.n5 m6 61.q5 r4 62.r5 b13 63.a14 o15 64.o13 n13 65.o14 n14 66.p15 n16 67.n17 q12 68.r12 q11 69.r11 l9 70.m5 l5 71.l6 l7 72.k6 l8 73.m7 b16 74.c15 b18 75.b19 k10 76.t16 l14 77.b4 b3 78.b5 a3 79.e3 e4 80.f4 e2 81.g3 d3 82.f2 e3 83.g2 c2 84.n3 n2 85.m3 m2 86.l3 l2 87.k4 j2 88.k18 j18 89.l18 j19 90.r19 q19 91.s18 r18 92.t19 t17 93.t15 o19 94.s4 s3 95.p3 p2 96.q3 r3 97.p4 q2 98.s5 t4 99.t5 t3 100.o4 o2 101.n9 n10 102.k14 j14 103.m14 l13 104.m15 n15 105.m13 m12 106.p12 p11 107.p13 e16 108.a18 k15 109.h14 f16 110.d15 c13 111.c14 d19 112.c19 d13 113.a15 j11 114.o16 m9 115.p10 o11 116.b11 g9 117.j3 k2 118.a4 a12 119.a11 k19 120.l19 n19 121.m16 n12 122.m19 h1 123.e1 d1 124.f1 h2 125.k9 j10 126.h9 h11 127.g10 m8 128.n7 a13 129.c7 e7 130.pass j7 131.j8 b12 132.g1 d16 133.pass 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q4 : q4 q6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Use a wall to attack, not to make territory. (Anonymous) You must have a dream in order to have it come true. (A.P.J. Kalam)
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