Go (weiqi, baduk) - Game 6059

  
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Game result  (chess)


J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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FICGS__GO__TOURNAMENT_KYU__000018       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2007 February 7   11:46:34


[Event "FICGS__GO__TOURNAMENT_KYU__000018"]
[Site "FICGS"]
[Date "2007.01.07"]
[Round "1"]
[Black "Ioffe,Nick"]
[White "Sert,Ferdi"]
[Result "1-0"]
[Rating 1 "1100"]
[Rating 2 "0100"]

1.r16 e4 2.q3 p17 3.c16 p4 4.q4 p5 5.r6 q6 6.r7 q7 7.k4 j6 8.k6 l6 9.k7 j7 10.k8 j8 11.k9 j9 12.e6 j11 13.d4 d6 14.e3 f5 15.g3 e7 16.f6 g6 17.f7 f8 18.e5 f4 19.d5 g7 20.d7 e8 21.c6 f3 22.e2 f2 23.j3 k10 24.m8 e15 25.e17 g16 26.g17 h17 27.h16 h15 28.j16 j17 29.f16 g15 30.k16 k17 31.l16 l17 32.n16 n17 33.q17 p16 34.l14 q15 35.s14 r14 36.r13 q13 37.r12 q12 38.r11 q11 39.p14 q14 40.m11 m10 41.n10 l10 42.o11 q10 43.n9 n8 44.m9 l8 45.l9 l7 46.l5 n7 47.m13 q16 48.s15 o7 49.n3 n4 50.m4 o4 51.o3 p3 52.p2 q5 53.r5 e16 54.d16 d15 55.b14 c14 56.b13 c13 57.b11 c11 58.c9 d10 59.g5 g2 60.g4 o14 61.o13 p13 62.n14 o15 63.m17 n15 64.m15 o16 65.m16 j15 66.j13 q8 67.q18 p18 68.n18 o17 69.p9 q9 70.m7 n6 71.m6 n5 72.d9 e9 73.c10 e10 74.c12 d11 75.d12 d8 76.c8 j5 77.j4 p10 78.f12 o10 79.f14 l18 80.m18 l19 81.g18 h2 82.g10 k15 83.h10 f15 84.f17 m19 85.n19 l15 86.j10 k11 87.h12 h11 88.g11 k12 89.k13 o12 90.n12 n13 91.m14 o9 92.s8 c15 93.b15 h3 94.h4 j2 95.k2 d3 96.d2 c3 97.c2 b3 98.b2 a3 99.c4 b4 100.b5 a2 101.a5 k5 102.r10 k14 103.l12 h6 104.p19 m5 105.m3 e1 106.a4 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r16 p17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q4 : q3 p4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Corner d16 : c16 j11

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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