Go (weiqi, baduk) - Game 59768

  
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Game result  (chess)


S. Kireev, 2271
C. Javier, 2262

1/2-1/2

See game 146261




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FICGS__GO__TOURNAMENT_KYU_II__000038       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2011 October 24   21:14:41


[Event "FICGS__GO__TOURNAMENT_KYU_II__000038"]
[Site "FICGS"]
[Date "2011.10.09"]
[Round "1"]
[Black "Meier,Gilles"]
[White "Grguric,Samuel"]
[Result "0-1"]
[Rating 1 "1565"]
[Rating 2 "2074"]

1.q16 k10 2.d4 c15 3.q4 k16 4.d17 e16 5.e17 f16 6.f17 g16 7.b16 b15 8.c16 d16 9.k3 c6 10.c5 d6 11.f4 k5 12.l4 g4 13.g3 h3 14.h4 g5 15.h2 f3 16.j3 e4 17.f5 e5 18.e3 f2 19.e2 f6 20.b5 b6 21.r10 o17 22.p17 o16 23.r14 a16 24.b17 a17 25.a18 a15 26.b18 c3 27.d3 b4 28.b3 b2 29.c2 a3 30.a5 c1 31.d2 a6 32.c4 b3 33.d1 b1 34.f1 g1 35.g2 e1 36.h1 d10 37.j18 j17 38.h18 r3 39.q3 r4 40.r5 s5 41.r6 q2 42.p2 r2 43.s6 o2 44.o3 p1 45.n2 p3 46.p4 p2 47.n4 k13 48.m14 l15 49.n15 o18 50.p18 p19 51.q19 o19 52.q18 o15 53.o14 q15 54.r15 p14 55.q14 o13 56.n14 p15 57.p13 o12 58.n16 p11 59.q12 m17 60.m12 n11 61.m11 m10 62.k11 j11 63.l10 l9 64.l11 j10 65.n10 m9 66.o10 p10 67.o11 o9 68.n12 n9 69.n11 p12 70.p9 q13 71.r13 p13 72.n17 n18 73.l18 m18 74.k12 j12 75.l13 n13 76.k14 j13 77.k15 j15 78.m13 f4 79.f1 d13 80.l16 m16 81.p8 m6 82.l17 j14 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c15 d17

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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One point in the center is worth ten in the corner. (Anonymous)


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