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Viewer FICGS__GO__TOURNAMENT_DAN__000027 (type : rated round-robin, time : 30 days, increment : 1 day / move)
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Last move : 0-1 2012 February 2 21:57:55 [Event "FICGS__GO__TOURNAMENT_DAN__000027 "] [Site "FICGS"] [Date "2011.09.18"] [Round "1"] [Black "Mariat,Benoit "] [White "Groves,Don "] [Result "0-1"] [Rating 1 "2119"] [Rating 2 "2253"] 1.q16 d3 2.c16 q4 3.d5 c5 4.c6 c4 5.d6 f3 6.d10 f17 7.e16 f16 8.e17 q14 9.o15 o13 10.k16 f14 11.d13 m16 12.m15 l15 13.l16 n15 14.m14 n14 15.n16 m17 16.n17 m18 17.l14 j17 18.k15 k17 19.n18 n11 20.r6 p6 21.r9 r11 22.r4 r3 23.s4 l4 24.l11 r17 25.r16 q17 26.s17 s18 27.s16 s14 28.p17 p18 29.t18 r18 30.o18 q19 31.p15 s19 32.p14 p13 33.q15 o16 34.r14 r13 35.q13 q12 36.s13 q14 37.s15 r15 38.n13 o14 39.r14 m13 40.q13 l13 41.k13 q14 42.t14 n9 43.l9 m7 44.f12 k8 45.k9 j8 46.g5 h4 47.h5 j9 48.j10 g9 49.f7 h10 50.j11 q3 51.j4 h3 52.j3 j5 53.h2 g2 54.g3 g4 55.f4 g3 56.k2 j6 57.m3 n2 58.n3 o2 59.m2 l3 60.l2 p9 61.s3 o5 62.o3 p2 63.n5 m5 64.n6 h1 65.j1 j2 66.q5 p4 67.h2 g1 68.l5 m6 69.n7 m4 70.n4 s2 71.p7 q7 72.n8 m8 73.p8 q6 74.r7 q8 75.o9 o10 76.o8 o6 77.q9 p10 78.m9 n10 79.m12 q10 80.n12 r8 81.s9 s8 82.s7 t9 83.h17 h18 84.j16 h16 85.l17 f18 86.e18 e19 87.d19 f19 88.c18 l18 89.b3 c2 90.b5 b4 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 d5Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move..Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d16 : c16 f17Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move..Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach). White 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common. Corner q16 : q16 q14Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top. Corner q4 : q4 r6Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game.Follow this game move after move (download ) Strange things happen at the one-two points. (Anonymous) If you are good, you will be assigned all the work. If you are really good, you will get out of it. (Dan Rotaru)
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