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FICGS__GO__TOURNAMENT_KYU_III__000021 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2012 April 23 12:7:5 [Event "FICGS__GO__TOURNAMENT_KYU_III__000021"] [Site "FICGS"] [Date "2011.09.02"] [Round "1"] [Black "Aahlad,Yeturu"] [White "Grguric,Samuel"] [Result "1-0"] [Rating 1 "1634"] [Rating 2 "1951"] 1.d4 q15 2.d16 r4 3.p4 k4 4.r3 s3 5.q3 s5 6.m3 f3 7.c6 d13 8.c11 f17 9.f16 g16 10.f15 e17 11.d17 h17 12.d14 c12 13.e13 d11 14.c10 c14 15.c15 d10 16.c9 d9 17.q17 p17 18.p18 p16 19.o17 q18 20.r18 o18 21.q19 n17 22.q10 c8 23.b8 d8 24.c7 b11 25.b10 a10 26.b9 j10 27.k12 e5 28.d3 r8 29.o16 m18 30.p15 q16 31.n15 r17 32.s17 q18 33.r16 p19 34.q17 r19 35.r15 q14 36.h4 o10 37.k3 l3 38.l4 j3 39.l2 j4 40.h3 j2 41.f4 h2 42.h5 e4 43.e3 g3 44.e6 j6 45.f5 s14 46.s19 m14 47.m15 l15 48.n14 l14 49.n13 p12 50.m12 p9 51.r14 r13 52.s15 h13 53.l10 p5 54.l7 k6 55.h12 f13 56.e12 e14 57.d15 d12 58.f14 g12 59.h10 j12 60.h11 j11 61.g11 f11 62.h9 f12 63.e15 j9 64.f10 e11 65.h7 h6 66.g6 l9 67.m9 l8 68.n10 r17 69.q19 t15 70.q17 m8 71.n8 r17 72.s16 s13 73.t18 b13 74.b15 o9 75.n9 o4 76.o3 q4 77.p3 n7 78.o8 p8 79.o7 o6 80.m7 n6 81.k7 j8 82.j7 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q4 : r4 p4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d16 d13 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approach). White 2 is a light approach move. Rarely played in even games, White 2 is typically employed in handicap games. Black continues with 6-4 or 3-10. In Korean Sunjang Baduk Black has a stone on 8-4. Corner q16 : q15 q17 Takamoku (Gomok, Gaomu`) 5-4 Point. The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki. Komoku. White responds with 3-3, 3-5, 4-6, 4-7, 3-6, 3-7. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Go uses the most elemental materials and concepts - line and circle, wood and stone, black and white - combining them with simple rules to generate subtle strategies and complex tactics that stagger the imagination. (Iwamoto Kaoru, 9 dan professional Go player and former Honinbo title holder) It's not enough to succeed. Others must fail. (Gore Vidal)
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