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FICGS__GO__TOURNAMENT_KYU_I__000037 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2012 September 20 9:31:21 [Event "FICGS__GO__TOURNAMENT_KYU_I__000037"] [Site "FICGS"] [Date "2011.08.30"] [Round "1"] [Black "Cookson,Timothy"] [White "Ilie,Sebastian"] [Result "1-0"] [Rating 1 "1100"] [Rating 2 "0900"] 1.d4 q3 2.d16 q16 3.q5 q8 4.n4 p5 5.p6 o5 6.q4 o3 7.r3 p3 8.p8 q7 9.q6 q9 10.r14 r12 11.p14 o16 12.n15 n16 13.m16 m15 14.m14 l15 15.l14 l16 16.m17 l17 17.m18 l18 18.k4 r2 19.s2 s3 20.r4 s1 21.s4 t2 22.o10 o15 23.o14 n14 24.n13 n15 25.r7 s8 26.o6 n5 27.n6 m5 28.l6 m6 29.m8 l7 30.m7 l5 31.g4 o13 32.q12 q11 33.o12 q13 34.p13 p12 35.k6 k5 36.j5 j6 37.h5 k7 38.r16 r17 39.s17 q17 40.r10 q10 41.q14 s16 42.s10 s9 43.d10 d14 44.f15 c16 45.c17 c15 46.b16 d17 47.d18 e17 48.b18 e16 49.e15 d15 50.e13 d12 51.e12 d11 52.e10 e11 53.f11 f10 54.c10 f12 55.g11 e14 56.h13 f13 57.h15 h17 58.r15 s18 59.s15 t17 60.k9 g7 61.e7 f9 62.f8 g8 63.g9 g10 64.h9 h10 65.j10 h11 66.g12 j12 67.j13 k12 68.e9 n11 69.o11 s13 70.f14 d13 71.k13 l12 72.m12 l10 73.l9 m10 74.l3 m3 75.c3 n9 76.o8 h8 77.j9 g13 78.h12 g14 79.k15 j16 80.l2 f6 81.e6 f5 82.f4 e5 83.d5 e4 84.e3 f7 85.j11 e18 86.b12 b13 87.j8 j7 88.h6 h7 89.d19 e19 90.g15 h14 91.j15 j14 92.k14 f16 93.b19 m2 94.p4 o4 95.b10 l1 96.k1 m1 97.k2 l4 98.j4 c12 99.s7 t7 100.r8 r9 101.r13 q12 102.s6 p9 103.o9 p7 104.o7 s11 105.b15 b14 106.a15 b11 107.a10 a12 108.t14 t13 109.t4 t3 110.t6 t8 111.p10 a14 112.g16 g17 113.c6 p15 114.m13 k16 115.h16 t16 116.s14 l8 117.m9 pass 118.pass 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 q5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : d16 d14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach). Black typically responds at 6-4 or 3-10. Black 4-10 is played when Black finds play on the right side advantageous. Black 4-8 or 3-8 may be played when Black has support at top. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) If you cannot succeed, then die gloriously. (Chinese proverb) Life is the sum of all your choices. (Albert Camus)
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