Go (weiqi, baduk) - Game 5657

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_DAN__000003       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2007 April 12   9:32:48


[Event "FICGS__GO__TOURNAMENT_DAN__000003"]
[Site "FICGS"]
[Date "2006.12.24"]
[Round "1"]
[Black "Ioffe,Nick"]
[White "Hodges,Tom"]
[Result "0-1"]
[Rating 1 "1100"]
[Rating 2 "1885"]

1.q16 d17 2.c4 e4 3.r4 d6 4.e3 f3 5.d3 g4 6.p3 k16 7.c15 c12 8.e16 e17 9.f16 g17 10.g16 h17 11.e12 d10 12.q10 o17 13.p17 o16 14.q14 r10 15.r11 r9 16.q9 s11 17.s12 r12 18.q11 s13 19.s10 t12 20.s9 r8 21.s8 r7 22.s7 p7 23.r6 p8 24.q12 r14 25.r15 s15 26.q13 r16 27.q15 r13 28.s16 r17 29.r18 s17 30.s18 l3 31.l5 k4 32.n6 n8 33.l7 o10 34.l10 o12 35.o14 m11 36.m14 l12 37.k14 j12 38.f10 f11 39.e11 e10 40.g11 f12 41.f13 g12 42.h12 g13 43.h13 g14 44.h10 l8 45.k8 l9 46.k9 m10 47.k10 n13 48.n14 h14 49.j13 m13 50.b17 d16 51.d15 e13 52.c18 e14 53.e15 f9 54.g10 b6 55.m17 m16 56.l16 l17 57.l15 n17 58.k17 l18 59.k18 m18 60.j16 h16 61.f18 f17 62.o18 n18 63.p18 n15 64.o15 m15 65.j5 j4 66.g6 f6 67.f7 e6 68.e8 d8 69.g8 o2 70.o3 n3 71.p2 n2 72.b13 b12 73.b5 c5 74.b4 b14 75.b15 c14 76.d18 e18 77.e19 j15 78.k15 k5 79.k6 q6 80.q5 o6 81.n4 m4 82.m5 a15 83.a16 a14 84.a6 a7 85.a5 b7 86.f2 g2 87.e9 d9 88.h5 h4 89.c16 a18 90.c17 a17 91.b16 d19 92.g19 g18 93.c19 a19 94.h19 f19 95.d14 d13 96.f18 c2 97.b2 f19 98.c13 a13 99.f18 c3 100.b3 f19 101.g15 h15 102.f18 h18 103.j19 f19 104.q17 t16 105.f18 s6 106.r5 f19 107.o9 f18 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d17 c15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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