Go (weiqi, baduk) - Game 55285

  
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Game result  (chess)


J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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FICGS__GO__TOURNAMENT_KYU_II__000035       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2011 August 19   18:14:55


[Event "FICGS__GO__TOURNAMENT_KYU_II__000035"]
[Site "FICGS"]
[Date "2011.04.17"]
[Round "1"]
[Black "Bajkowski,Karol"]
[White "Grguric,Samuel"]
[Result "1-0"]
[Rating 1 "1856"]
[Rating 2 "2051"]

1.q17 r15 2.r13 r17 3.r18 q16 4.s17 p17 5.r16 q18 6.r17 p16 7.r14 c15 8.m16 m17 9.l17 n16 10.m15 m18 11.k16 d17 12.n15 o18 13.q19 o15 14.n17 o16 15.o14 p14 16.p13 s15 17.q14 l18 18.k18 p18 19.q15 p19 20.q4 e3 21.c4 o3 22.g3 g4 23.h3 f4 24.h4 c6 25.d5 d6 26.e5 e6 27.f5 g5 28.f6 d8 29.m3 h5 30.k4 g7 31.f7 f8 32.g6 h6 33.g8 h7 34.e8 f9 35.e9 e7 36.d9 c5 37.d4 b4 38.b3 b5 39.d2 b2 40.c2 a3 41.e2 c3 42.d3 f10 43.d11 h9 44.j8 h8 45.c9 c12 46.b7 b1 47.a5 b6 48.c7 a6 49.b3 a2 50.d12 b12 51.f12 r6 52.r8 r3 53.r4 q3 54.p4 o2 55.q7 s4 56.s5 s3 57.r5 q6 58.p6 s8 59.r9 h12 60.g11 h10 61.h13 g12 62.g13 h11 63.f13 t5 64.t6 t4 65.s6 f3 66.f2 o10 67.n9 n10 68.m9 m10 69.k10 k11 70.l10 l11 71.n12 m11 72.k6 r11 73.p11 p10 74.q10 j17 75.k17 n14 76.o13 g17 77.d18 j15 78.k13 k14 79.j12 l13 80.j11 f11 81.l14 m14 82.l15 k15 83.l16 m13 84.j16 h15 85.h16 g15 86.g16 f16 87.f17 h17 88.j18 f18 89.f15 e17 90.g14 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q17 r15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d4 : e3 c4

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian)


A proverb is a short sentence based on long experience. (Miguel de Cervantes)








 
 
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