Go (weiqi, baduk) - Game 54037

  
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Game result  (chess)


J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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FICGS__GO__TOURNAMENT_KYU__000120       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2011 September 9   5:11:37


[Event "FICGS__GO__TOURNAMENT_KYU__000120"]
[Site "FICGS"]
[Date "2011.03.31"]
[Round "1"]
[Black "Ilie,Sebastian"]
[White "Kehayov,Yulian"]
[Result "1-0"]
[Rating 1 "0333"]
[Rating 2 "0687"]

1.q16 c5 2.p4 d16 3.d3 d4 4.c3 c4 5.e4 e5 6.f5 e6 7.f6 e8 8.e7 d7 9.f7 q6 10.q5 r6 11.s5 r5 12.r4 s6 13.s4 p5 14.q4 o6 15.n5 o5 16.o4 q8 17.n6 n7 18.o7 p6 19.n8 p7 20.m7 o8 21.o9 n7 22.p9 q9 23.q10 r10 24.q11 o7 25.r11 s10 26.d8 c8 27.d9 b7 28.c9 b9 29.b10 f9 30.a9 b8 31.c11 f11 32.g10 f10 33.g9 f8 34.g8 g12 35.d14 e14 36.d13 e13 37.d15 e15 38.c16 d17 39.c17 o16 40.l17 p17 41.q17 m16 42.h17 g16 43.g17 f17 44.f18 e17 45.h16 g15 46.n18 p15 47.q15 p14 48.q13 p13 49.k15 l14 50.k11 m11 51.l10 l12 52.k12 l13 53.o11 o12 54.m10 n11 55.n10 p11 56.o10 p12 57.q14 p18 58.q18 q19 59.r19 p19 60.s18 d6 61.f3 a8 62.s11 t9 63.s7 t6 64.r7 r8 65.t11 t10 66.t5 s8 67.c18 j13 68.j12 h13 69.h11 g11 70.b4 b5 71.b3 a10 72.a11 a9 73.l15 m15 74.n17 n16 75.m17 p16 76.h15 h14 77.e18 d18 78.d19 d12 79.c12 d11 80.l16 k13 81.q12 a5 82.d10 e10 83.c13 l11 84.j10 h12 85.a4 k4 86.l3 k3 87.l2 k2 88.h2 h3 89.g2 h5 90.g4 h4 91.j2 k6 92.l5 k5 93.j7 j6 94.h7 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c5 d3

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
Black 2 is the standard approach because of its solidity and stability.

Corner q4 : p4 q6

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

Corner d16 : d16 c11

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player Black won this Go (weiqi, baduk) game.






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