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FICGS__GO__TOURNAMENT_KYU_II__000033 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2011 October 8 11:5:32 [Event "FICGS__GO__TOURNAMENT_KYU_II__000033"] [Site "FICGS"] [Date "2011.02.12"] [Round "1"] [Black "Simon,Mickael"] [White "Bizet,Patrick"] [Result "1-0"] [Rating 1 "1834"] [Rating 2 "1509"] 1.q16 d3 2.d16 r4 3.c5 c4 4.d5 f4 5.c8 c14 6.f17 c16 7.c17 b16 8.d15 c11 9.p4 q3 10.p3 q6 11.m3 j3 12.r8 j17 13.n17 r10 14.p8 s7 15.s8 r13 16.j14 l17 17.p13 r15 18.r16 g18 19.f18 g17 20.f15 m18 21.n18 n19 22.o19 m19 23.p18 f19 24.e19 g19 25.d18 s15 26.r7 s6 27.r11 s11 28.s12 r12 29.q11 s9 30.r9 q10 31.p10 t8 32.q9 s10 33.b17 l15 34.l13 l10 35.h3 h4 36.j2 g3 37.h2 k4 38.k3 j4 39.l3 a17 40.a18 a16 41.b19 b13 42.c10 b11 43.b10 l8 44.p11 f7 45.f9 g8 46.g9 h9 47.h10 e12 48.k9 k8 49.l9 j9 50.j10 m9 51.k10 n8 52.m7 m8 53.j6 l6 54.l7 m6 55.n7 k7 56.o6 n6 57.o7 m11 58.h16 h17 59.d13 d12 60.m17 k18 61.s16 t16 62.t17 t15 63.s17 g12 64.g11 g2 65.h12 g13 66.h13 d14 67.e14 m16 68.n16 n15 69.o15 n14 70.q15 k14 71.k13 d10 72.d9 e10 73.e9 a10 74.b9 e5 75.c15 b15 76.r14 s14 77.t12 t9 78.q14 s13 79.b4 b3 80.d4 c3 81.e4 e3 82.e6 f5 83.e13 f12 84.b14 a14 85.c13 b14 86.c12 e7 87.d7 j15 88.b12 a12 89.q13 h14 90.j13 l4 91.r6 r5 92.b5 k11 93.j11 f10 94.g10 n4 95.m4 m5 96.k6 n3 97.n2 o2 98.m2 p2 99.q12 t11 100.t13 t14 101.j8 h8 102.j7 h7 103.n13 o14 104.p14 p5 105.o5 n5 106.o4 o3 107.g14 h15 108.g15 j16 109.d11 e11 110.f13 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 c5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d16 : d16 c14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q4 : r4 p4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) You have to like to win, and to learn to recognize the errors that gave you the victory. (Pierre Audouard) Panic is a sudden desertion of us, an a going over to the enemy of our imagination. (Christian Nevell Bovee)
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