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FICGS__GO__TOURNAMENT_KYU_III__000016 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2011 July 8 13:48:0 [Event "FICGS__GO__TOURNAMENT_KYU_III__000016"] [Site "FICGS"] [Date "2011.02.08"] [Round "1"] [Black "Praz,Sylvain"] [White "Guanter,Renato"] [Result "1-0"] [Rating 1 "1927"] [Rating 2 "1785"] 1.r16 d16 2.q3 p16 3.p17 o17 4.q17 n16 5.r14 j17 6.c4 q5 7.o4 r4 8.q8 r3 9.c14 j3 10.l3 e4 11.e3 f3 12.d3 f4 13.c6 o3 14.p3 p4 15.n3 o2 16.n2 r2 17.p2 r7 18.r8 c12 19.c17 d17 20.c16 d14 21.d15 e15 22.c15 d18 23.d13 e14 24.c13 d9 25.q11 p14 26.j15 k16 27.h17 h16 28.g14 g15 29.h15 g16 30.h13 k15 31.e13 e6 32.c18 f18 33.f14 f15 34.d7 e7 35.d8 o5 36.n4 k6 37.e8 f8 38.e9 n5 39.m5 m6 40.l5 j5 41.f9 k13 42.s7 r6 43.k2 l6 44.g8 g11 45.j10 j11 46.h11 h12 47.h10 g12 48.f12 f11 49.j12 j13 50.k11 g13 51.f13 h14 52.e11 q13 53.r13 f2 54.e2 d4 55.c3 o18 56.p18 s6 57.s8 o11 58.m12 l12 59.m11 l11 60.l10 m10 61.n10 m9 62.o12 m13 63.k12 l13 64.p11 l9 65.k10 o10 66.p12 n12 67.n13 n9 68.o14 n15 69.o15 n14 70.p15 o13 71.p13 o16 72.q15 c19 73.b19 d19 74.o19 n19 75.p19 m18 76.h2 j2 77.j1 p7 78.t6 t5 79.t7 s4 80.h3 h4 81.k3 p10 82.q10 g10 83.g9 k8 84.j8 j7 85.j4 h8 86.j9 g7 87.f7 f6 88.p8 o8 89.q7 p6 90.f10 h13 91.b18 p9 92.g4 h5 93.g3 g5 94.k5 q9 95.r9 q2 96.d5 e5 97.f1 g1 98.e1 g2 99.q1 q4 100.o1 r1 101.d6 h7 102.h9 f8 103.q16 n13 104.p1 k9 105.f7 r10 106.r11 s10 107.s11 f8 108.t10 q6 109.f7 s9 110.t9 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q16 : r16 p16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q3 q5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : c4 j3 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) If you lose by one point, take a rest. (Anonymous) Wisdom begins at the end. (Daniel Webster)
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