Go (weiqi, baduk) - Game 52348

  
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J. Huang, 2024
X. Pichelin, 2022

0-1

See game 144966




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FICGS__GO__TOURNAMENT_DAN__000025       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2011 May 18   7:54:45


[Event "FICGS__GO__TOURNAMENT_DAN__000025"]
[Site "FICGS"]
[Date "2011.01.31"]
[Round "1"]
[Black "Turlot,Quentin"]
[White "Tong,Xiao"]
[Result "0-1"]
[Rating 1 "2391"]
[Rating 2 "2483"]

1.q16 d4 2.c16 q4 3.c6 f3 4.d10 e16 5.h16 e14 6.c13 e12 7.d12 e11 8.e10 f10 9.f11 g13 10.g11 f9 11.j11 j13 12.l16 l13 13.l11 n13 14.o17 n11 15.m9 k9 16.k8 l9 17.l8 j9 18.m10 n15 19.h7 d7 20.c7 c8 21.c9 b8 22.d8 e8 23.d9 h10 24.h11 d6 25.c5 d5 26.n8 c4 27.b7 p17 28.o16 p16 29.p15 q17 30.r16 o18 31.n18 p18 32.o15 m17 33.n17 m16 34.l18 m18 35.m19 l17 36.k17 k16 37.j17 s17 38.s16 r17 39.o3 r6 40.q2 r3 41.l3 r14 42.q14 q13 43.o13 r12 44.p13 q11 45.l15 n14 46.t17 t18 47.t16 o19 48.n19 j3 49.b5 r15 50.q15 n4 51.o4 n6 52.q5 r5 53.o5 l4 54.k4 k3 55.l2 k6 56.j4 h4 57.l5 m4 58.l6 m6 59.m7 o6 60.p6 p7 61.h3 k5 62.j5 j6 63.h5 h6 64.g5 g6 65.o7 h2 66.g4 g3 67.j2 h4 68.k12 k13 69.h3 p5 70.p4 h4 71.q7 p8 72.h3 q6 73.p5 h4 74.q8 p9 75.h3 m5 76.l7 h4 77.q9 p10 78.h3 h18 79.k2 k18 80.k19 l19 81.s18 r18 82.l18 j18 83.f17 l19 84.t19 q19 85.l18 h17 86.j16 l19 87.s13 r13 88.l18 g17 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : c16 e16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 m9

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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