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FICGS__GO__TOURNAMENT_DAN__000025 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2011 September 2 16:43:1 [Event "FICGS__GO__TOURNAMENT_DAN__000025"] [Site "FICGS"] [Date "2011.01.31"] [Round "1"] [Black "Pillon,Thibault"] [White "Turlot,Morgan"] [Result "0-1"] [Rating 1 "2083"] [Rating 2 "2125"] 1.q16 c4 2.q4 d17 3.e4 d6 4.c3 d4 5.d3 e5 6.f4 d10 7.q10 o17 8.q14 k16 9.c15 c13 10.d13 c14 11.d14 d15 12.d16 e15 13.c16 e16 14.c17 e17 15.d18 e18 16.c18 d12 17.p3 g6 18.k4 q18 19.k10 h4 20.h5 g5 21.g4 j5 22.h6 j4 23.k3 k6 24.h7 j8 25.m16 m17 26.o16 n16 27.n15 n17 28.m13 j10 29.k11 j11 30.k12 j12 31.j13 h13 32.j14 r6 33.r5 q6 34.r8 o6 35.j16 j17 36.h16 h17 37.m6 p8 38.m8 n8 39.m9 n7 40.m7 s8 41.r9 s5 42.s4 s6 43.s9 t8 44.t9 s7 45.o9 o8 46.b3 r17 47.p17 p18 48.a6 b6 49.a5 a7 50.b5 b7 51.b14 b13 52.b15 s14 53.r14 s15 54.s13 n4 55.a13 b12 56.a12 a11 57.a14 c11 58.n5 o5 59.o4 l14 60.l13 o15 61.o14 p16 62.p15 o16 63.l15 s12 64.t13 r13 65.r12 q13 66.s11 p13 67.p14 n14 68.m15 n13 69.o13 q12 70.r11 o12 71.n12 q15 72.r15 r16 73.m14 j2 74.g2 h2 75.h14 l2 76.k2 k1 77.g13 h12 78.f14 f12 79.g12 g11 80.f11 g10 81.n3 o1 82.o2 n1 83.p1 m1 84.f5 f6 85.c5 d5 86.c6 c7 87.b4 d7 88.e12 e11 89.f13 f10 90.g17 g18 91.g16 k17 92.t14 t15 93.t12 s16 94.m4 f2 95.g3 g1 96.e2 t4 97.t3 t5 98.s3 n9 99.n10 p9 100.o10 p10 101.p11 k9 102.l9 k15 103.k14 e14 104.p5 p6 105.k8 j9 106.k7 j7 107.j6 k5 108.e13 d19 109.c19 e19 110.f3 f1 111.h1 j1 112.e1 h1 113.l6 l5 114.q7 p7 115.f15 j15 116.h15 l16 117.f17 f18 118.q5 m3 119.l4 h3 120.e3 g7 121.n2 l1 122.m2 l3 123.f12 q17 124.q15 h8 125.m5 f16 126.q9 q8 127.r7 n6 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c4 e4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian) Creativity involves breaking out of established patterns in order to look at things in a different way. (Edward De Bono)
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