Go (weiqi, baduk) - Game 52171

  
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Game result  (chess)


S. Ligon, 2365
H. Kruse, 2396

1/2-1/2

See game 146061




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FICGS__GO__TOURNAMENT_KYU_II__000032       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2011 July 5   1:18:0


[Event "FICGS__GO__TOURNAMENT_KYU_II__000032"]
[Site "FICGS"]
[Date "2011.01.24"]
[Round "1"]
[Black "Praz,Sylvain"]
[White "Parra,Jose"]
[Result "1-0"]
[Rating 1 "1976"]
[Rating 2 "1100"]

1.r16 c4 2.q4 d17 3.e4 g3 4.c3 b3 5.d3 k3 6.p17 r6 7.o3 r9 8.c6 d5 9.b5 b4 10.f5 e2 11.b2 d6 12.c8 e7 13.h4 h3 14.k4 l3 15.j3 j2 16.j4 l4 17.j7 e9 18.d10 g4 19.g5 d9 20.c9 e10 21.d11 b7 22.c7 b6 23.c5 d4 24.e3 f2 25.a5 h6 26.j6 h5 27.g7 r3 28.r4 s4 29.s5 s3 30.r5 p2 31.p3 o2 32.r11 s6 33.t6 t7 34.t5 l5 35.k6 n3 36.q6 q7 37.p7 q8 38.p6 r13 39.p11 p8 40.o8 o9 41.n8 n9 42.m9 n11 43.p13 q12 44.q11 p12 45.o12 o11 46.r14 o13 47.r12 q13 48.s13 p14 49.d15 g8 50.h7 f7 51.j10 g11 52.e17 f17 53.e16 g15 54.g13 h13 55.h12 g12 56.f13 h11 57.j12 j11 58.k12 k11 59.h14 l12 60.l13 m13 61.l14 l11 62.m14 n14 63.n15 e18 64.f18 g18 65.d18 f19 66.c17 k17 67.m17 m8 68.m7 l8 69.n6 k9 70.f16 g16 71.h17 j16 72.g17 h18 73.f18 f6 74.g6 f17 75.k2 h2 76.f18 k5 77.j5 f17 78.h15 h16 79.f18 s14 80.s15 f17 81.q3 q2 82.f18 s12 83.e19 t13 84.l18 o15 85.n16 e12 86.d13 e13 87.d14 k8 88.l6 e14 89.f14 f15 90.e15 q17 91.q16 o17 92.o16 p18 93.p16 n17 94.n18 l16 95.k15 j17 96.m15 f17 97.g17 r18 98.r17 n4 99.s7 r7 100.s8 s9 101.t8 o5 102.o6 p5 103.q5 a2 104.d2 m5 105.m6 h8 106.j8 j9 107.f12 e11 108.d12 s17 109.s16 s19 110.t18 t17 111.q18 j15 112.j14 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d17 d11

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player Black won this Go (weiqi, baduk) game.






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Go is to western chess what philosophy is to double entry accounting. (from Shibumi, by Trevanian)


For a mechanic, you seem to do an excessive amount of thinking. (C-3PO in Star Wars ep.2)








 
 
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