Go (weiqi, baduk) - Game 5102

  
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Game result  (chess)


M. Pech, 2144
A. Broekhuizen, 2237

1/2-1/2

See game 145708




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FICGS__GO__TOURNAMENT_DAN__000002       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 March 17   18:14:32


[Event "FICGS__GO__TOURNAMENT_DAN__000002"]
[Site "FICGS"]
[Date "2006.12.04"]
[Round "1"]
[Black "Brisson,Claude"]
[White "Kobayashi,Tetsuya"]
[Result "0-1"]
[Rating 1 "1460"]
[Rating 2 "2000"]

1.d16 q4 2.c4 q17 3.q15 q12 4.o16 o17 5.n16 p16 6.p15 n17 7.m16 m17 8.r17 r18 9.s17 l16 10.n14 e4 11.g3 f5 12.c7 f17 13.d14 j3 14.d3 e3 15.d2 e2 16.h5 g4 17.k4 k3 18.l4 c11 19.d18 h16 20.r6 r8 21.p6 o4 22.q9 r9 23.r10 q10 24.q11 r11 25.p10 s10 26.q10 s12 27.l15 k16 28.p12 n5 29.p3 p4 30.r3 r4 31.s3 q3 32.s4 m7 33.l6 o7 34.p7 h7 35.g6 e7 36.g7 h8 37.g8 h9 38.e8 d8 39.d7 e6 40.e9 c9 41.d12 b14 42.b13 c13 43.c12 b12 44.b11 a13 45.b10 c17 46.d17 c16 47.c15 b15 48.c18 c14 49.d15 d13 50.e13 d11 51.e12 b9 52.e11 c10 53.m3 o3 54.k8 j5 55.h4 h3 56.j4 j13 57.j10 h10 58.j11 h11 59.h12 j12 60.g12 k7 61.l7 k9 62.l9 j8 63.l8 k11 64.l11 k10 65.l12 k15 66.s18 q18 67.p2 q2 68.r2 o6 69.q13 r12 70.o8 n8 71.n9 m6 72.q1 p8 73.q8 o9 74.n10 o1 75.p1 o2 76.r1 m2 77.n2 n3 78.l2 n1 79.l3 g2 80.g17 g16 81.f18 h18 82.g18 h17 83.q16 p17 84.h14 j14 85.j6 c5 86.b5 b4 87.d5 d4 88.c3 l14 89.m15 m13 90.n12 s15 91.s14 r14 92.r15 s13 93.s16 t14 94.f16 s6 95.s5 s7 96.r5 c6 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : q17 q15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : c4 e4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q4 l4

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.


Player White won this Go (weiqi, baduk) game.






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In the corner, five stones in a row on the third line are alive. (Anonymous)


The greatest con, that he ever pulled... was making you believe... that he is you. (Revolver, movie)








 
 
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