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FICGS__GO__TOURNAMENT_KYU_III__000013 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2011 May 22 16:38:47 [Event "FICGS__GO__TOURNAMENT_KYU_III__000013"] [Site "FICGS"] [Date "2010.11.08"] [Round "1"] [Black "Mariat,Benoit"] [White "Praz,Sylvain"] [Result "1-0"] [Rating 1 "2038"] [Rating 2 "1888"] 1.q16 d17 2.q3 d3 3.r9 n3 4.q5 k4 5.c6 c4 6.c9 g4 7.d15 d13 8.c17 c18 9.c16 g17 10.f15 e18 11.d11 c11 12.c10 c12 13.c14 f13 14.h15 j16 15.j15 k16 16.n17 h13 17.j13 h12 18.j12 k15 19.k14 g10 20.e9 j11 21.l12 k11 22.p9 r14 23.r15 q14 24.r12 p16 25.p17 o16 26.o17 q15 27.r16 o14 28.m15 m14 29.l14 n15 30.m13 m16 31.n14 n16 32.b18 r7 33.r5 p7 34.o5 n7 35.m5 m4 36.o13 p13 37.o12 n6 38.n5 l7 39.e13 e12 40.d12 e14 41.c13 m17 42.p12 p2 43.q2 b19 44.b5 b4 45.f6 e5 46.e6 m10 47.n11 g7 48.l6 k7 49.k5 j4 50.m18 l18 51.n18 s13 52.s12 s6 53.s5 p3 54.p1 o1 55.q1 o3 56.q7 q8 57.q6 p8 58.r8 q9 59.r10 q10 60.n10 m9 61.e11 d5 62.d6 b17 63.b16 a18 64.a16 s15 65.s16 t12 66.t11 t13 67.r11 t16 68.t17 t15 69.s18 f8 70.f9 g9 71.e8 p4 72.o6 m19 73.n19 l19 74.h16 h17 75.a4 a3 76.a5 b3 77.l11 l10 78.q13 p14 79.s14 t14 80.r13 s14 81.g6 h5 82.h6 h7 83.f7 g8 84.l15 f11 85.l16 l17 86.f17 f18 87.f16 c5 88.b6 n9 89.p10 q11 90.o7 o8 91.f5 f4 92.a17 b18 93.p11 q4 94.r4 g14 95.m7 m8 96.m6 n8 97.k12 q12 98.s7 e10 99.d10 f10 100.d14 e13 101.h14 m11 102.e17 m12 103.n12 o9 104.o10 j6 105.j5 k6 106.l5 l4 107.g5 h4 108.d16 d18 109.e15 f14 110.n4 g16 111.g15 m3 112.p6 o4 113.k10 k9 114.h11 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 c6 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach). Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common. Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Avoid the plate connection. (Anonymous) Hold em is to stud what chess is to checkers. (Johnny Moss)
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