Go (weiqi, baduk) - Game 48802

  
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Game result  (chess)


M. Pech, 2144
A. Broekhuizen, 2237

1/2-1/2

See game 145708




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FICGS__GO__TOURNAMENT_KYU_II__000027       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2011 March 21   12:35:33


[Event "FICGS__GO__TOURNAMENT_KYU_II__000027"]
[Site "FICGS"]
[Date "2010.10.09"]
[Round "1"]
[Black "Cranciova,Bogdan"]
[White "Aahlad,Yeturu"]
[Result "0-1"]
[Rating 1 "1284"]
[Rating 2 "1272"]

1.q16 d4 2.q3 d17 3.d15 q5 4.o4 f16 5.d12 c15 6.d14 d16 7.c14 l3 8.c6 f4 9.q8 o5 10.r4 m5 11.k16 r14 12.q12 r17 13.r16 q17 14.p17 p16 15.p15 o16 16.o17 q15 17.n16 o15 18.p14 s16 19.n15 o14 20.o13 n14 21.q14 r15 22.d9 c5 23.e6 h4 24.c16 c17 25.b15 n17 26.m17 n18 27.m18 n19 28.m19 p18 29.g17 r5 30.r13 f6 31.b17 r8 32.r9 q7 33.s8 b6 34.c7 g16 35.h17 f13 0-1

This go game has been lost on time   (started : 2010.10.09  15:40:58)



Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 d15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q3 q5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Knight's moves win running battles. (Anonymous)


The difference between perseverance and obstinacy is that one comes from a strong will, and the other from a strong won't. (Henry Ward Beecher)








 
 
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