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FICGS__GO__TOURNAMENT_KYU_I__000031 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2011 April 20 23:24:19 [Event "FICGS__GO__TOURNAMENT_KYU_I__000031"] [Site "FICGS"] [Date "2010.10.04"] [Round "1"] [Black "Mazo,Vasiliy"] [White "Aahlad,Yeturu"] [Result "1-0"] [Rating 1 "1100"] [Rating 2 "1301"] 1.q16 d4 2.c16 r4 3.d10 e16 4.e17 f17 5.d17 f16 6.c13 k16 7.p4 p3 8.o3 q3 9.o4 r6 10.k4 r14 11.r12 r17 12.r16 q17 13.p16 s16 14.s15 s17 15.r15 r10 16.p17 p18 17.o18 p19 18.o19 r18 19.n17 h3 20.c3 c4 21.d3 e3 22.e2 f2 23.f3 e4 24.g2 d2 25.f1 c2 26.g4 c8 27.c9 e8 28.r8 r9 29.q8 p10 30.o8 q13 31.s14 q12 32.r13 k10 33.e13 g13 34.k8 m10 35.m8 h5 36.h4 g6 37.b8 b7 38.c7 c6 39.d8 d7 40.c8 e6 41.j5 j6 42.k6 j7 43.k7 j9 44.j8 h8 45.m15 k14 46.k18 m14 47.l15 k15 48.l17 f10 49.e11 f11 50.l14 l13 51.n14 p6 52.o6 m13 53.k9 h10 54.o2 p2 55.p1 q1 56.o1 h18 57.q4 r3 58.q5 q6 59.r5 s5 60.s6 s7 61.s4 t6 62.s3 r2 63.s8 p7 64.p8 f18 65.e18 n13 66.o14 r11 67.q14 f13 68.d14 n9 69.n8 b6 70.j17 j18 71.k17 h16 72.o13 o12 73.o7 f4 74.g3 g5 75.e9 f9 76.p13 p12 77.o9 o10 78.m9 l10 79.n10 n11 80.d16 e14 81.e15 e12 82.d12 d13 83.c12 e10 84.d11 e13 85.f15 g15 86.j16 j15 87.h17 g17 88.s11 s10 89.s12 t8 90.t9 t10 91.s9 l16 92.m16 f14 93.d15 e19 94.d19 f19 95.q9 k19 96.q10 q11 97.l19 j19 98.m18 a8 99.a9 a7 100.d9 t15 101.t14 t16 102.d1 c1 103.b3 e1 104.s2 s1 105.d1 b2 106.a2 e1 107.t2 t4 108.d1 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : r4 p4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Take the cutting stone on the second line. (Anonymous) Faith : not wanting to know what is true. (Friedrich Nietzsche)
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