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FICGS__GO__TOURNAMENT_KYU_II__000026 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2010 October 4 12:1:9 [Event "FICGS__GO__TOURNAMENT_KYU_II__000026"] [Site "FICGS"] [Date "2010.09.26"] [Round "1"] [Black "Meier,Gilles"] [White "Zeckarias,Simon"] [Result "0-1"] [Rating 1 "1390"] [Rating 2 "1800"] 1.q16 d17 2.q4 d4 3.c15 c12 4.e15 f16 5.b17 k17 6.o17 b18 7.c16 c17 8.b16 c19 9.e16 e17 10.f3 j4 11.f5 d6 12.d2 c3 13.c2 m4 14.n3 m3 15.n2 n4 16.o4 o5 17.p4 p2 18.o3 s4 19.r3 r8 20.r13 g14 21.b13 b12 22.c13 d12 23.d13 e12 24.r10 r16 25.r17 r15 26.q15 s17 27.r18 r14 28.q14 s13 29.s12 r12 30.q13 s11 31.s14 t12 32.s16 q11 33.h2 f7 34.q7 s6 35.q8 r9 36.q10 s10 37.r7 s7 38.q9 k10 39.p5 h6 40.n7 k7 41.n10 k13 42.n13 b2 43.f15 g15 44.f13 g11 45.g13 k15 46.j14 k14 47.j13 j15 48.j11 j10 49.f11 f12 50.g12 g10 51.n5 m5 52.n6 e2 53.d3 e3 54.c4 b3 55.e4 d5 56.f2 c1 57.e1 a13 58.a14 a12 59.b1 a1 60.h4 j3 61.h3 s3 62.s2 n17 63.n16 m18 64.l8 k8 65.l9 o18 66.p17 m16 67.n15 p11 68.p10 t2 69.r2 m2 70.n1 h5 71.g5 g6 72.l6 k5 73.k9 j9 74.l11 k11 75.j12 l10 76.m10 j2 77.l12 o12 78.o13 l7 79.m7 m6 80.r5 s5 81.r6 d16 82.d15 h11 83.h14 h15 84.f14 h12 85.h13 m15 86.m14 e13 87.e14 k12 88.l13 b14 89.a15 c14 90.d14 a17 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q4 : q4 m4 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Territory is a closed space where time no longer exists. The transformation around it slower alter it, and sometimes it cracks open like a rotten egg at the least shock. (Pierre Audouard) All battles are fought by scared men who'd rather be someplace else. (John Wayne in the movie In harm's way)
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