Go (weiqi, baduk) - Game 48285

  
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Game result  (chess)


M. Eldridge, 2402
C. Ortiz, 2455

1/2-1/2

See game 146428




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FICGS__GO__TOURNAMENT_DAN__000023       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2010 October 11   2:21:34


[Event "FICGS__GO__TOURNAMENT_DAN__000023"]
[Site "FICGS"]
[Date "2010.09.22"]
[Round "1"]
[Black "Gosteli,Patrice"]
[White "Groves,Don"]
[Result "1-0"]
[Rating 1 "2100"]
[Rating 2 "2180"]

1.q16 d3 2.d5 r4 3.f4 d15 4.p4 p3 5.o3 q3 6.o4 r6 7.d10 k4 8.k6 h4 9.f3 m4 10.j5 n5 11.p6 n7 12.q4 q5 13.o6 h2 14.r3 r2 15.s3 s2 16.s4 r5 17.o2 q2 18.n6 m6 19.m7 l7 20.m8 l6 21.l8 k7 22.r7 s7 23.s8 s5 24.r8 g6 25.k16 d7 26.c13 k8 27.l10 q10 28.p11 p9 29.p8 q11 30.o9 c14 31.d17 d13 32.c12 c9 33.c16 b15 34.c10 f15 35.e16 b13 36.c5 p12 37.q13 b3 38.g5 f6 39.b4 b7 40.f8 h5 41.h3 j3 42.g3 f13 43.e6 e7 44.f7 e9 45.f11 f9 46.g9 g10 47.h9 h10 48.j9 h12 49.f10 g8 50.g7 h7 51.h8 e8 52.g8 a9 53.b10 e2 54.f5 h6 55.b9 c8 56.e10 k9 57.j10 k10 58.h11 g12 59.g11 g17 60.f16 g16 61.g15 h15 62.e15 f14 63.e14 d14 64.e13 e12 65.f12 d12 66.b12 b16 67.j12 g14 68.b17 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 d5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : r4 p4

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d16 : d15 c13

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.


Player Black won this Go (weiqi, baduk) game.






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