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FICGS__GO__TOURNAMENT_KYU__000011 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2007 April 6 20:32:28 [Event "FICGS__GO__TOURNAMENT_KYU__000011"] [Site "FICGS"] [Date "2006.11.22"] [Round "1"] [Black "Ilie,Sebastian"] [White "Seidl,Wolfgang"] [Result "1-0"] [Rating 1 "2100"] [Rating 2 "1100"] 1.q16 d3 2.c16 r4 3.c5 c4 4.d5 g3 5.c10 o17 6.l17 r17 7.q17 r16 8.q15 q18 9.p18 r18 10.p17 r14 11.q14 o18 12.p19 p3 13.r15 s15 14.s14 s16 15.r13 e17 16.g17 e15 17.d14 c17 18.b17 d16 19.c15 c12 20.d11 b10 21.b9 b11 22.c8 j17 23.h16 k16 24.l16 k15 25.h14 d12 26.c18 e11 27.e10 e12 28.e14 d9 29.d10 g18 30.f18 h18 31.f17 d18 32.b18 k4 33.g10 g12 34.h11 h12 35.j12 f10 36.f9 f11 37.g9 e8 38.e9 d8 39.c9 e6 40.e5 f14 41.f15 j13 42.h13 g15 43.f16 g14 44.h15 j11 45.k12 n15 46.m15 b5 47.b6 b4 48.c7 d6 49.c6 j10 50.k13 j14 51.l14 b14 52.b15 c14 53.d15 g7 54.e3 e2 55.f3 f2 56.g4 h4 57.g5 f6 58.h3 g2 59.h5 j4 60.h7 h8 61.j8 h6 62.j7 g6 63.j6 j5 64.f5 h9 65.g8 l7 66.k10 k11 67.l11 k9 68.j9 l10 69.h10 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 c5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) A knight's move near the edge of the board cannot be cut. (Bill Taylor) Nothing is more important for teaching us to understand the concepts we have than constructing fictitious ones. (Ludwig Wittgenstein)
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