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FICGS__GO__TOURNAMENT_KYU__000011 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2007 January 1 12:36:37 [Event "FICGS__GO__TOURNAMENT_KYU__000011"] [Site "FICGS"] [Date "2006.11.22"] [Round "1"] [Black "Souquiere,Florence"] [White "Tarassov,Sergey"] [Result "0-1"] [Rating 1 "0095"] [Rating 2 "0286"] 1.d17 q4 2.r16 d4 3.q10 d15 4.k16 d11 5.r7 o3 6.n4 n3 7.h3 f3 8.r13 k3 9.g2 d7 10.k4 j3 11.j4 m4 12.k2 l2 13.l3 j2 14.m3 l4 15.l5 m2 16.m5 f17 17.p5 j17 18.n16 q6 19.p7 r6 20.q5 r5 21.c16 c15 22.j16 h16 23.o5 p4 24.h2 f2 25.j1 k1 26.h1 k17 27.g4 f4 28.f5 e5 29.e7 e8 30.f8 e9 31.f9 f11 32.g11 h13 33.j13 h11 34.h10 g10 35.g9 g12 36.j11 j12 37.j10 k12 38.l12 f10 39.k11 k13 40.l13 j14 41.k14 l14 42.p6 q7 43.q8 s7 44.o4 r3 45.q9 m14 46.k15 l16 47.l15 m15 48.n15 n14 49.m16 j15 50.m13 o12 51.o13 n13 52.p12 l11 53.o11 n12 54.l10 m12 55.m11 f7 56.l12 g7 57.h9 g5 58.f6 h5 59.k6 h4 60.j7 h7 61.j8 r8 62.r9 s9 63.s10 o14 64.o15 m17 65.n17 m18 66.p14 n18 67.h6 g6 68.j6 o17 69.g8 g3 70.f1 e1 71.p15 q17 72.p11 r17 73.p17 p18 74.n11 s16 75.o16 p16 76.p13 r15 77.e2 g1 78.l11 s14 79.d8 e6 80.j9 s13 81.d9 d10 82.c8 c7 83.d6 b8 84.j5 c9 85.q16 q15 86.d1 d2 87.q14 r12 88.b15 b14 89.b16 d16 90.e16 e17 91.s12 s11 92.r11 t12 93.q12 t10 94.c2 c1 95.d18 e18 96.d3 c3 97.b2 e3 98.s12 b18 99.t11 c18 100.t9 t13 101.s8 r7 102.t7 t6 103.t8 d19 104.m3 l3 105.c14 b13 106.d5 c5 107.r14 c17 108.t5 s6 109.b3 b4 110.s4 r4 111.t15 t16 112.d14 e15 113.b1 d1 114.f15 e14 115.e13 d13 116.s15 t14 117.h8 l13 118.c13 c12 119.t3 s2 120.n5 pass 121.a14 a13 122.a4 a5 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q4 : q4 r7 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Nikken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach). White typically answers by 7-3 or 3-5 (which is not joseki). Corner d4 : d4 h3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) If you cannot succeed, then die gloriously. (Chinese proverb) Being number two sucks. (Andre Agassi)
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